Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 48
God Stats
4W - 12L
1,330 SR
Queue Stats
109W - 232L
1,216 Elo+
Party 1
Xbalanque
Xbalanque
 
Xbalanque
Level 22
God Stats
11W - 6L
1,488 SR
Queue Stats
37W - 77L
1,144 Elo+
Party 1
Hades
Hades
arthurern
Hades
Level 10
God Stats
14W - 7L
1,537 SR
Queue Stats
24W - 17L
1,144 Elo+
Solo
Team Averages
Level 27
1,452 SR
1,168 Elo+

VS

Team Averages
Level 21
1,573 SR
1,342 Elo+
Neith
Neith
GooseJuicer666
Neith
Level 26
God Stats
17W - 7L
1,690 SR
Queue Stats
49W - 40L
1,334 Elo+
Solo
Kukulkan
Kukulkan
Snoopy_INS
Kukulkan
Level 20
God Stats
18W - 36L
1,301 SR
Queue Stats
25W - 60L
1,199 Elo+
Solo
Yemoja
Yemoja
ninja_monkey_hia
Yemoja
Level 16
God Stats
4W - 0L
1,727 SR
Queue Stats
22W - 14L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
19
5 / 3 / 0
18,235
629
10,503
29,229
25,797
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Xbalanque
 
Xbalanque
17
5 / 12 / 0
17,073
589
20,403
34,993
10,644
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hades
arthurern
Hades
15
1 / 15 / 0
14,699
507
15,391
42,510
33,632
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 5 / 18
19,789
682
25,193
18,115
13,490
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
Snoopy_INS
Kukulkan
19
11 / 6 / 12
19,553
674
27,439
15,549
5,680
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
11 / 0 / 13
19,946
688
29,413
20,582
21,116
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
73
11
Kills
30
30
Deaths
11
0
Assists
43
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
5
3
0
1.67
L
Xbalanque
 
Xbalanque
5
12
0
0.42
W
8
5
18
3.4
W
Kukulkan
Snoopy_INS
Kukulkan
11
6
12
2.83
L
Hades
arthurern
Hades
1
15
0
0.07
W
11
0
13
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,297
Damage
82,045
106,732
Taken
54,246
70,073
Mitigated
40,286
12,016
Healing
10,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
10,503
1,273
0
1,822
29,229
25,797
0
14,134
15,095
0
66,747
L
Xbalanque
 
Xbalanque
20,403
11,077
0
2,756
34,993
10,644
0
19,995
14,998
0
95,883
W
25,193
15,316
0
1,461
18,115
13,490
1,547
3,754
14,145
0
63,330
W
Kukulkan
Snoopy_INS
Kukulkan
27,439
327
0
0
15,549
5,680
806
4,680
10,737
78,901
0
L
Hades
arthurern
Hades
15,391
2,669
254
7,184
42,510
33,632
349
24,334
18,176
49,548
0
W
29,413
5,371
4,058
5,089
20,582
21,116
929
7,299
13,283
68,147
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,007
Gold Earned
59,288
245
Minions Killed
258
7
Camps Cleared
10
1,240,791
Distance Traveled
1,386,898
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
18,235
629
87
3
3
532,879
0
L
Xbalanque
17,073
589
99
3
3
376,461
0
W
Neith
19,789
682
69
2
5
475,016
0
W
Kukulkan
19,553
674
130
4
1
471,541
0
L
Hades
14,699
507
59
2
1
331,451
0
W
Yemoja
19,946
688
59
2
4
440,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role