Player Matchup

Merlin
Merlin
Cotombiaca
Merlin
Level 27
God Stats
4W - 1L
1,500 SR
Queue Stats
160W - 114L
1,669 Elo+
Solo
Medusa
Medusa
Dyfill
Medusa
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 37L
1,424 Elo+
Party 1
Nemesis
Nemesis
Ksimetral
Nemesis
Level 5
God Stats
2W - 1L
1,477 SR
Queue Stats
12W - 26L
1,424 Elo+
Party 1
Nu Wa
Nu Wa
Vexure
Nu Wa
Level 37
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 30L
1,424 Elo+
Party 1
Fenrir
Fenrir
welltal
Fenrir
Level 41
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 21L
1,424 Elo+
Party 1
Team Averages
Level 30
1,495 SR
1,473 Elo+

VS

Team Averages
Level 17
1,539 SR
1,547 Elo+
Heimdallr
Heimdallr
AlwaysRespawning
Heimdallr
Level 23
God Stats
41W - 27L
1,655 SR
Queue Stats
72W - 58L
1,586 Elo+
Solo
Olorun
Olorun
GrenWizard0900
Olorun
Level 23
God Stats
23W - 20L
1,496 SR
Queue Stats
52W - 59L
1,451 Elo+
Solo
Amaterasu
Amaterasu
VanillaIceLatte
Amaterasu
Level 18
God Stats
3W - 1L
1,704 SR
Queue Stats
12W - 11L
1,539 Elo+
Solo
Geb
Geb
Venomnaut
Geb
Level 8
God Stats
1W - 3L
1,365 SR
Queue Stats
7W - 10L
1,717 Elo+
Solo
Neith
Neith
Xelrot
Neith
Level 13
God Stats
19W - 23L
1,473 SR
Queue Stats
19W - 24L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Cotombiaca
Merlin
20
13 / 1 / 28
17,584
1,172
39,168
17,439
6,123
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Medusa
Dyfill
Medusa
20
16 / 14 / 23
17,656
1,177
33,782
27,175
9,247
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
Ksimetral
Nemesis
20
3 / 10 / 24
13,880
925
10,257
23,297
16,251
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nu Wa
Vexure
Nu Wa
20
8 / 12 / 31
17,294
1,153
36,670
26,252
7,656
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Fenrir
welltal
Fenrir
20
7 / 7 / 31
16,485
1,099
15,842
29,182
36,389
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

10

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
20
18 / 14 / 20
18,986
1,266
43,756
30,144
12,316
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
11 / 14 / 18
16,386
1,092
25,571
34,291
14,938
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Amaterasu
VanillaIceLatte
Amaterasu
20
11 / 8 / 19
16,354
1,090
21,972
31,824
31,271
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

20
0 / 6 / 25
13,461
897
9,396
23,819
12,889
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Neith
Xelrot
Neith
20
4 / 5 / 23
14,683
979
17,894
21,912
6,809
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

184
Kill Participation
149
47
Kills
44
44
Deaths
47
137
Assists
105
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
18
14
20
2
W
Merlin
Cotombiaca
Merlin
13
1
28
27
W
Medusa
Dyfill
Medusa
16
14
23
1.96
L
11
14
18
1.43
W
Nemesis
Ksimetral
Nemesis
3
10
24
1.5
L
Amaterasu
VanillaIceLatte
Amaterasu
11
8
19
2.56
L
0
6
25
2.08
W
Nu Wa
Vexure
Nu Wa
8
12
31
1.96
L
Neith
Xelrot
Neith
4
5
23
3.1
W
Fenrir
welltal
Fenrir
7
7
31
3.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

135,719
Damage
118,589
123,345
Taken
141,990
75,666
Mitigated
78,223
16,237
Healing
18,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
43,756
21,747
825
1,526
30,144
12,316
0
15,287
14,857
0
103,723
W
Merlin
Cotombiaca
Merlin
39,168
2,983
0
4,055
17,439
6,123
0
5,268
12,171
90,078
0
W
Medusa
Dyfill
Medusa
33,782
20,492
0
779
27,175
9,247
0
10,713
16,462
0
57,959
L
25,571
13,381
1,899
6,610
34,291
14,938
0
18,082
16,209
56,163
0
W
Nemesis
Ksimetral
Nemesis
10,257
4,380
0
2,800
23,297
16,251
0
5,385
17,912
0
16,317
L
Amaterasu
VanillaIceLatte
Amaterasu
21,972
8,649
0
3,878
31,824
31,271
0
15,720
16,104
0
37,735
L
9,396
445
0
175
23,819
12,889
0
11,550
12,269
32,311
0
W
Nu Wa
Vexure
Nu Wa
36,670
9,690
876
5,319
26,252
7,656
0
6,212
20,040
74,724
0
L
Neith
Xelrot
Neith
17,894
6,047
0
3,583
21,912
6,809
0
15,806
6,106
0
58,194
W
Fenrir
welltal
Fenrir
15,842
2,789
0
2,408
29,182
36,389
0
7,389
21,793
623
27,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,899
Gold Earned
79,870
268
Minions Killed
329
4
Camps Cleared
6
1,369,755
Distance Traveled
1,300,109
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
18,986
1,266
120
8
0
212,071
0
W
Merlin
17,584
1,172
83
6
1
325,211
0
W
Medusa
17,656
1,177
57
4
1
238,486
0
L
Olorun
16,386
1,092
56
4
3
242,074
0
W
Nemesis
13,880
925
18
1
0
181,748
0
L
Amaterasu
16,354
1,090
30
2
1
296,584
0
L
Geb
13,461
897
49
3
1
284,726
0
W
Nu Wa
17,294
1,153
86
6
0
242,010
0
L
Neith
14,683
979
74
5
1
264,654
0
W
Fenrir
16,485
1,099
24
2
2
382,300
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role