Player Matchup

Sun Wukong
Sun Wukong
Alex-12952
Sun Wukong
Level 17
God Stats
2W - 6L
1,457 SR
Queue Stats
16W - 29L
1,170 Elo+
Party 1
Merlin
Merlin
Mi1212key
Merlin
Level 16
God Stats
1W - 4L
1,142 SR
Queue Stats
20W - 37L
1,092 Elo+
Party 1
Anhur
Anhur
nohaxonlybad
Anhur
Level 5
God Stats
4W - 3L
1,500 SR
Queue Stats
19W - 30L
1,126 Elo+
Party 1
Team Averages
Level 13
1,366 SR
1,129 Elo+

VS

Team Averages
Level 13
1,277 SR
1,131 Elo+
Ullr
Ullr
R3b_jo
Ullr
Level 26
God Stats
0W - 2L
1,160 SR
Queue Stats
34W - 59L
1,270 Elo+
Solo
Yemoja
Yemoja
Xanem03
Yemoja
Level 6
God Stats
1W - 4L
1,170 SR
Queue Stats
7W - 11L
1,061 Elo+
Party 2
Pele
Pele
ywoz02
Pele
Level 6
God Stats
1W - 3L
1,500 SR
Queue Stats
8W - 9L
1,061 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Alex-12952
Sun Wukong
13
5 / 1 / 14
11,210
801
5,281
14,836
17,799
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Merlin
Mi1212key
Merlin
13
10 / 4 / 8
12,265
876
16,900
7,809
2,514
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
11 / 3 / 12
12,705
908
14,886
14,099
4,878
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
R3b_jo
Ullr
10
2 / 8 / 1
8,842
632
7,424
11,111
2,322
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Yemoja
Xanem03
Yemoja
11
4 / 6 / 2
9,970
712
8,530
13,503
6,605
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pele
ywoz02
Pele
11
2 / 12 / 5
9,989
714
10,096
18,858
7,265
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
16
26
Kills
8
8
Deaths
26
34
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Alex-12952
Sun Wukong
5
1
14
12
W
Merlin
Mi1212key
Merlin
10
4
8
3.5
L
Ullr
R3b_jo
Ullr
2
8
1
0.31
L
Yemoja
Xanem03
Yemoja
4
6
2
0.83
W
11
3
12
5.67
L
Pele
ywoz02
Pele
2
12
5
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,067
Damage
26,050
36,744
Taken
43,472
25,191
Mitigated
16,192
11,528
Healing
4,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Alex-12952
Sun Wukong
5,281
1,077
1,141
4,878
14,836
17,799
431
3,917
10,919
169
28,877
W
Merlin
Mi1212key
Merlin
16,900
666
1,149
328
7,809
2,514
342
3,197
4,612
31,508
0
L
Ullr
R3b_jo
Ullr
7,424
4,083
0
82
11,111
2,322
0
3,281
7,830
0
24,853
L
Yemoja
Xanem03
Yemoja
8,530
1,754
816
1,348
13,503
6,605
0
8,193
5,310
22,417
0
W
14,886
8,559
404
3,628
14,099
4,878
2,144
1,748
12,351
0
30,340
L
Pele
ywoz02
Pele
10,096
2,708
0
1,829
18,858
7,265
0
5,781
13,077
0
23,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,180
Gold Earned
28,801
121
Minions Killed
92
3
Camps Cleared
3
690,551
Distance Traveled
569,117
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,210
801
55
4
0
259,559
0
W
Merlin
12,265
876
36
3
2
232,086
0
L
Ullr
8,842
632
33
2
3
175,172
0
L
Yemoja
9,970
712
28
2
0
185,113
0
W
Anhur
12,705
908
30
2
1
198,906
0
L
Pele
9,989
714
31
2
0
208,832
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role