Player Matchup

Merlin
Merlin
Diamond III
 
Merlin
Diamond III
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Diamond V
DrPotatoFace
Erlang Shen
Diamond V
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 48L
1,926 MMR
Solo
Rama
Rama
Diamond V
Wattz
Rama
Diamond V
Level 118
God Stats
3W - 11L
1,434 SR
Queue Stats
281W - 268L
1,928 MMR
Party 1
Artio
Artio
Diamond IV
YmirIsWhere
Artio
Diamond IV
Level 160
God Stats
8W - 7L
1,744 SR
Queue Stats
1,069W - 1,022L
1,976 MMR
Party 1
Thor
Thor
Masters
rafaNYG23
Thor
Masters
Level 156
God Stats
20W - 27L
1,560 SR
Queue Stats
758W - 704L
2,173 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 133
1,548 SR
1,900 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 95
1,759 SR
2,023 MMR
Sun Wukong
Sun Wukong
Platinum II
Esscan0r
Sun Wukong
Platinum II
Level 45
God Stats
6W - 1L
1,826 SR
Queue Stats
12W - 6L
2,054 MMR
Solo
Kuzenbo
Kuzenbo
Diamond IV
KeepAmericaGreat
Kuzenbo
Diamond IV
Level 125
God Stats
7W - 3L
1,664 SR
Queue Stats
408W - 377L
1,966 MMR
Party 2
Ne Zha
Ne Zha
Masters
Swan
Ne Zha
Masters
Level 89
God Stats
19W - 11L
1,769 SR
Queue Stats
141W - 116L
2,286 MMR
Solo
Cernunnos
Cernunnos
Diamond V
Tràce
Cernunnos
Diamond V
Level 66
God Stats
9W - 4L
1,803 SR
Queue Stats
53W - 37L
1,937 MMR
Solo
Scylla
Scylla
Diamond V
xRevolveR
Scylla
Diamond V
Level 150
God Stats
9W - 2L
1,735 SR
Queue Stats
419W - 396L
1,875 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
18
3 / 7 / 4
11,799
472
22,044
16,475
5,628
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Erlang Shen
DrPotatoFace
Erlang Shen
18
3 / 7 / 4
11,988
480
23,437
30,114
33,599
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Rama
Wattz
Rama
18
3 / 10 / 5
11,688
468
11,502
19,792
6,915
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
3 / 9 / 8
11,939
478
10,421
31,047
27,260
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thor
19
5 / 10 / 3
12,671
507
11,736
21,361
8,564
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
YemojaKukulkanAchillesCabrakan

VS

Bans
PersephoneEsetThe MorriganPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Esscan0r
Sun Wukong
19
3 / 5 / 17
14,218
569
13,898
30,616
34,200
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

19
5 / 2 / 25
15,752
630
17,093
26,465
37,370
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ne Zha
Swan
Ne Zha
20
13 / 3 / 15
16,990
680
26,367
24,596
10,463
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cernunnos
Tràce
Cernunnos
20
15 / 7 / 13
16,820
673
22,919
17,439
6,929
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
xRevolveR
Scylla
20
7 / 0 / 12
15,409
616
17,787
8,949
3,568
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
125
17
Kills
43
43
Deaths
17
24
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
3
7
4
0.71
L
Erlang Shen
DrPotatoFace
Erlang Shen
3
7
4
0.71
W
Sun Wukong
Esscan0r
Sun Wukong
3
5
17
2.3
W
5
2
25
8.75
W
Ne Zha
Swan
Ne Zha
13
3
15
6.83
W
Cernunnos
Tràce
Cernunnos
15
7
13
3.07
L
Rama
Wattz
Rama
3
10
5
0.55
L
3
9
8
0.78
L
Thor
5
10
3
0.65
W
Scylla
xRevolveR
Scylla
7
0
12
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,140
Damage
98,064
118,789
Taken
108,065
81,966
Mitigated
92,530
28,466
Healing
41,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
22,044
691
0
1,486
16,475
5,628
0
5,754
10,721
104,128
0
L
Erlang Shen
DrPotatoFace
Erlang Shen
23,437
12,383
0
12,233
30,114
33,599
111
6,251
23,863
0
88,552
W
Sun Wukong
Esscan0r
Sun Wukong
13,898
2,880
0
12,489
30,616
34,200
382
6,051
24,565
0
61,633
W
17,093
4,882
0
7,489
26,465
37,370
596
9,933
16,532
44,493
0
W
Ne Zha
Swan
Ne Zha
26,367
10,008
0
12,443
24,596
10,463
5,480
7,629
16,967
0
135,646
W
Cernunnos
Tràce
Cernunnos
22,919
14,262
0
6,297
17,439
6,929
5,959
7,079
10,360
0
121,662
L
Rama
Wattz
Rama
11,502
8,640
0
4,584
19,792
6,915
0
6,394
13,398
0
81,854
L
10,421
1,127
1,437
5,555
31,047
27,260
0
12,581
18,466
29,845
0
L
Thor
11,736
3,910
0
3,171
21,361
8,564
0
4,280
17,081
0
92,983
W
Scylla
xRevolveR
Scylla
17,787
1,255
0
2,818
8,949
3,568
1,943
4,064
4,885
105,976
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,085
Gold Earned
79,189
668
Minions Killed
598
0
Camps Cleared
0
2,193,093
Distance Traveled
2,451,536
35
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,799
472
198
8
0
447,410
10
L
Erlang Shen
11,988
480
141
6
0
411,624
5
W
Sun Wukong
14,218
569
103
4
0
459,822
7
W
Kuzenbo
15,752
630
37
1
0
511,547
6
W
Ne Zha
16,990
680
156
6
0
520,861
8
W
Cernunnos
16,820
673
128
5
0
463,473
2
L
Rama
11,688
468
136
5
0
411,172
4
L
Artio
11,939
478
44
2
0
480,917
11
L
Thor
12,671
507
149
6
0
441,970
5
W
Scylla
15,409
616
174
7
0
495,833
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role