Player Matchup

Susano
Susano
Ichadds
Susano
Level 124
God Stats
1W - 0L
1,240 SR
Queue Stats
15W - 17L
1,423 Elo+
Party 2
Merlin
Merlin
Mystic01010
Merlin
Level 66
God Stats
6W - 6L
1,485 SR
Queue Stats
20W - 31L
1,377 Elo+
Party 2
Hel
Hel
PiercedKarma
Hel
Level 157
God Stats
7W - 2L
1,700 SR
Queue Stats
95W - 98L
1,441 Elo+
Party 2
Vamana
Vamana
boomyhouse7
Vamana
Level 114
God Stats
1W - 0L
1,744 SR
Queue Stats
7W - 17L
1,285 Elo+
Party 2
Chang'e
Chang'e
juggernaut1910
Chang'e
Level 108
God Stats
11W - 1L
1,864 SR
Queue Stats
32W - 15L
1,591 Elo+
Solo
Team Averages
Level 114
1,606 SR
1,423 Elo+

VS

Team Averages
Level 90
1,666 SR
1,439 Elo+
Neith
Neith
Feedaz
Neith
Level 86
God Stats
3W - 1L
1,624 SR
Queue Stats
18W - 14L
1,510 Elo+
Solo
Fenrir
Fenrir
S_T_A_K_S
Fenrir
Level 109
God Stats
7W - 2L
1,849 SR
Queue Stats
112W - 124L
1,481 Elo+
Party 1
Chaac
Chaac
S_T_i_Z_Z
Chaac
Level 69
God Stats
6W - 6L
1,719 SR
Queue Stats
24W - 31L
1,328 Elo+
Party 1
Anubis
Anubis
TheGood005
Anubis
Level 79
God Stats
0W - 1L
1,660 SR
Queue Stats
3W - 4L
1,423 Elo+
Solo
Yemoja
Yemoja
ang3l12
Yemoja
Level 106
God Stats
4W - 4L
1,480 SR
Queue Stats
17W - 19L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Ichadds
Susano
20
15 / 6 / 5
20,949
838
27,752
28,155
11,630
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
20
1 / 3 / 7
15,387
615
19,191
18,774
7,045
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
3 / 7 / 11
16,292
652
15,490
28,263
9,198
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Vamana
20
6 / 7 / 16
18,670
747
27,040
41,081
48,436
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
5 / 6 / 14
17,866
715
31,016
33,561
18,120
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Feedaz
Neith
20
3 / 5 / 12
15,789
632
30,792
26,358
12,276
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
S_T_A_K_S
Fenrir
20
6 / 6 / 15
17,175
687
25,698
32,575
23,988
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
S_T_i_Z_Z
Chaac
20
6 / 1 / 8
16,944
678
21,661
30,202
27,119
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anubis
TheGood005
Anubis
20
9 / 12 / 14
18,494
740
28,277
29,189
12,237
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Yemoja
ang3l12
Yemoja
20
5 / 6 / 11
16,286
651
21,568
24,716
33,442
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
89
30
Kills
29
29
Deaths
30
53
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Neith
Feedaz
Neith
3
5
12
1.8
W
Susano
Ichadds
Susano
15
6
5
2.92
W
Merlin
1
3
7
1.5
W
3
7
11
1.21
L
Fenrir
S_T_A_K_S
Fenrir
6
6
15
2.25
L
Chaac
S_T_i_Z_Z
Chaac
6
1
8
10
L
Anubis
TheGood005
Anubis
9
12
14
1.33
L
Yemoja
ang3l12
Yemoja
5
6
11
1.75
W
Vamana
6
7
16
2
W
5
6
14
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,489
Damage
127,996
149,834
Taken
143,040
94,429
Mitigated
109,062
69,398
Healing
46,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Feedaz
Neith
30,792
17,973
964
11,536
26,358
12,276
3,650
11,145
15,103
0
90,397
W
Susano
Ichadds
Susano
27,752
6,059
0
4,273
28,155
11,630
2,482
9,254
18,151
0
71,607
W
Merlin
19,191
1,903
0
523
18,774
7,045
85
7,263
11,511
75,089
0
W
15,490
903
21,445
14,398
28,263
9,198
509
12,664
15,599
55,189
0
L
Fenrir
S_T_A_K_S
Fenrir
25,698
6,480
0
2,682
32,575
23,988
1,278
13,800
18,397
0
53,138
L
Chaac
S_T_i_Z_Z
Chaac
21,661
3,499
1,105
15,353
30,202
27,119
221
13,834
15,906
0
74,203
L
Anubis
TheGood005
Anubis
28,277
654
0
6,756
29,189
12,237
263
12,606
16,400
66,700
0
L
Yemoja
ang3l12
Yemoja
21,568
2,091
6,146
2,391
24,716
33,442
44
14,252
10,184
66,952
0
W
Vamana
27,040
13,392
0
10,995
41,081
48,436
1,657
11,732
29,349
0
66,007
W
31,016
2,037
5,934
11,830
33,561
18,120
2,068
9,234
24,327
75,915
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

89,164
Gold Earned
84,688
528
Minions Killed
506
6
Camps Cleared
9
2,326,820
Distance Traveled
2,081,737
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
15,789
632
151
6
2
330,778
0
W
Susano
20,949
838
99
4
2
477,477
0
W
Merlin
15,387
615
133
5
2
414,130
0
W
Hel
16,292
652
118
5
1
485,353
2
L
Fenrir
17,175
687
66
3
4
472,668
0
L
Chaac
16,944
678
117
5
0
525,341
0
L
Anubis
18,494
740
90
4
3
350,683
0
L
Yemoja
16,286
651
82
3
0
402,267
0
W
Vamana
18,670
747
81
3
0
464,573
0
W
Chang'e
17,866
715
97
4
1
485,287
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role