Player Matchup

Cabrakan
Cabrakan
AK 47 BOY ACE
Cabrakan
Level 80
God Stats
3W - 1L
1,495 SR
Queue Stats
34W - 49L
1,268 Elo+
Party 2
Thor
Thor
HappySpider6831
Thor
Level 7
God Stats
1W - 1L
1,284 SR
Queue Stats
10W - 9L
1,327 Elo+
Party 2
Olorun
Olorun
natecraw
Olorun
Level 20
God Stats
2W - 2L
1,308 SR
Queue Stats
7W - 15L
1,187 Elo+
Solo
Team Averages
Level 36
1,362 SR
1,260 Elo+

VS

Team Averages
Level 34
1,598 SR
1,247 Elo+
Ullr
Ullr
 
Ullr
Level 22
God Stats
3W - 6L
1,717 SR
Queue Stats
18W - 32L
1,229 Elo+
Solo
Jormungandr
Jormungandr
FAZRTHUG
Jormungandr
Level 14
God Stats
14W - 26L
1,328 SR
Queue Stats
15W - 43L
1,180 Elo+
Party 1
Odin
Odin
NativeHydra6739
Odin
Level 65
God Stats
6W - 5L
1,748 SR
Queue Stats
163W - 197L
1,331 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
AK 47 BOY ACE
Cabrakan
16
4 / 8 / 15
15,226
725
15,566
22,035
14,468
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
1 / 5 / 15
13,856
660
5,728
13,903
8,851
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Olorun
natecraw
Olorun
20
24 / 2 / 1
19,127
911
34,165
22,442
11,197
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
14
3 / 11 / 6
12,763
608
15,366
18,356
7,263
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jormungandr
FAZRTHUG
Jormungandr
14
4 / 8 / 8
13,625
649
18,891
22,256
23,935
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
8 / 10 / 5
15,071
718
15,081
25,971
21,415
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
34
29
Kills
15
15
Deaths
29
31
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
3
11
6
0.55
W
Cabrakan
AK 47 BOY ACE
Cabrakan
4
8
15
1.44
L
Jormungandr
FAZRTHUG
Jormungandr
4
8
8
1
W
1
5
15
1.7
L
8
10
5
1.05
W
Olorun
natecraw
Olorun
24
2
1
12.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,459
Damage
49,338
58,380
Taken
66,583
34,516
Mitigated
52,613
17,397
Healing
5,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
15,366
10,025
0
18
18,356
7,263
510
13,718
4,638
0
46,207
W
Cabrakan
AK 47 BOY ACE
Cabrakan
15,566
2,853
630
2,267
22,035
14,468
467
6,345
15,690
49,296
0
L
Jormungandr
FAZRTHUG
Jormungandr
18,891
2,519
0
0
22,256
23,935
401
17,761
4,495
39,017
4,592
W
5,728
766
0
0
13,903
8,851
0
3,433
10,470
0
15,987
L
15,081
3,131
955
4,193
25,971
21,415
563
18,990
6,981
0
33,269
W
Olorun
natecraw
Olorun
34,165
24,981
1,794
12,706
22,442
11,197
2,067
5,751
16,691
89,432
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,209
Gold Earned
41,459
206
Minions Killed
162
11
Camps Cleared
4
991,145
Distance Traveled
818,572
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
12,763
608
82
4
0
278,794
0
W
Cabrakan
15,226
725
66
3
7
339,880
0
L
Jormungandr
13,625
649
39
2
0
264,734
0
W
Thor
13,856
660
15
1
2
306,566
0
L
Odin
15,071
718
41
2
4
275,044
0
W
Olorun
19,127
911
125
6
2
344,699
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role