Player Matchup

Agni
Agni
A11EYCAT567
Agni
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,846 Elo+
Party 1
Achilles
Achilles
Ioces
Achilles
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 24L
1,618 Elo+
Party 1
Mercury
Mercury
uG Reign
Mercury
Level 87
God Stats
35W - 25L
1,649 SR
Queue Stats
147W - 127L
1,591 Elo+
Solo
Team Averages
Level 109
1,550 SR
1,685 Elo+

VS

Team Averages
Level 106
1,620 SR
1,620 Elo+
Hou Yi
Hou Yi
Gr1ndZ my G3arZ
Hou Yi
Level 61
God Stats
7W - 6L
1,591 SR
Queue Stats
167W - 151L
1,553 Elo+
Party 2
Yemoja
Yemoja
Jermetheus
Yemoja
Level 149
God Stats
12W - 4L
1,631 SR
Queue Stats
557W - 436L
1,652 Elo+
Party 2
Chaac
Chaac
noobiownu
Chaac
Level 107
God Stats
22W - 12L
1,639 SR
Queue Stats
85W - 72L
1,656 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 8 / 5
16,728
620
22,656
16,476
6,040
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
Ioces
Achilles
18
2 / 3 / 11
16,959
628
26,261
28,560
54,251
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mercury
uG Reign
Mercury
20
9 / 5 / 4
18,870
699
21,414
24,529
10,059
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 4
15,636
579
7,284
18,076
5,298
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yemoja
Jermetheus
Yemoja
17
3 / 4 / 12
16,714
619
20,097
20,837
27,704
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chaac
noobiownu
Chaac
18
9 / 7 / 7
17,749
657
26,883
44,711
54,921
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
39
15
Kills
16
16
Deaths
15
20
Assists
23
Player
Kills
Deaths
Assists
KDA
W
4
8
5
0.81
L
4
4
4
1.5
W
Achilles
Ioces
Achilles
2
3
11
2.5
L
Yemoja
Jermetheus
Yemoja
3
4
12
2.25
L
Chaac
noobiownu
Chaac
9
7
7
1.79
W
Mercury
uG Reign
Mercury
9
5
4
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,331
Damage
54,264
69,565
Taken
83,624
70,350
Mitigated
87,923
19,971
Healing
33,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,656
607
0
1,997
16,476
6,040
387
5,244
11,232
69,362
0
L
7,284
2,965
0
3,051
18,076
5,298
1,719
4,702
13,374
0
40,367
W
Achilles
Ioces
Achilles
26,261
9,542
0
10,882
28,560
54,251
0
8,050
20,510
0
69,910
L
Yemoja
Jermetheus
Yemoja
20,097
2,183
3,222
4,492
20,837
27,704
618
6,871
13,966
51,259
0
L
Chaac
noobiownu
Chaac
26,883
7,113
0
22,780
44,711
54,921
540
12,322
31,543
0
84,711
W
Mercury
uG Reign
Mercury
21,414
15,166
0
7,092
24,529
10,059
2,790
7,776
16,753
0
102,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,557
Gold Earned
50,099
292
Minions Killed
242
14
Camps Cleared
8
1,463,150
Distance Traveled
1,358,870
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
16,728
620
118
4
2
431,942
0
L
Hou Yi
15,636
579
61
2
4
448,790
3
W
Achilles
16,959
628
69
3
1
472,464
0
L
Yemoja
16,714
619
70
3
2
429,279
4
L
Chaac
17,749
657
111
4
2
480,801
2
W
Mercury
18,870
699
105
4
11
558,744
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role