Player Matchup

Merlin
Merlin
IZY Rider
Merlin
Level 155
God Stats
7W - 1L
1,644 SR
Queue Stats
68W - 65L
1,749 Elo+
Party 1
Neith
Neith
MarshmallonHD
Neith
Level 141
God Stats
4W - 4L
1,548 SR
Queue Stats
158W - 114L
1,705 Elo+
Party 1
Odin
Odin
PowerFull57
Odin
Level 68
God Stats
17W - 10L
1,660 SR
Queue Stats
34W - 34L
1,498 Elo+
Party 1
Team Averages
Level 121
1,617 SR
1,651 Elo+

VS

Team Averages
Level 80
1,635 SR
1,580 Elo+
Heimdallr
Heimdallr
Chapita2809
Heimdallr
Level 104
God Stats
2W - 2L
1,716 SR
Queue Stats
9W - 10L
1,459 Elo+
Solo
Ah Puch
Ah Puch
ThS Atl4s
Ah Puch
Level 86
God Stats
13W - 9L
1,585 SR
Queue Stats
73W - 56L
1,645 Elo+
Party 2
Horus
Horus
Thanatos_098
Horus
Level 51
God Stats
17W - 6L
1,605 SR
Queue Stats
76W - 53L
1,635 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
IZY Rider
Merlin
20
19 / 7 / 8
21,759
837
44,688
26,170
8,419
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

18
6 / 6 / 13
17,726
682
24,984
22,480
6,884
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
3 / 4 / 18
16,794
646
13,545
26,106
25,670
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Chapita2809
Heimdallr
15
2 / 14 / 9
15,373
591
19,595
28,933
9,308
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ah Puch
ThS Atl4s
Ah Puch
20
13 / 9 / 3
20,072
772
26,686
24,862
5,830
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
2 / 5 / 10
16,941
652
12,362
38,898
31,924
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
39
28
Kills
17
17
Deaths
28
39
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Chapita2809
Heimdallr
2
14
9
0.46
W
Merlin
IZY Rider
Merlin
19
7
8
3.29
W
6
6
13
2.08
W
3
4
18
3
L
Ah Puch
ThS Atl4s
Ah Puch
13
9
3
1.61
L
2
5
10
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,217
Damage
58,643
74,756
Taken
92,693
40,973
Mitigated
47,062
20,121
Healing
23,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Chapita2809
Heimdallr
19,595
3,441
0
1,179
28,933
9,308
0
12,580
16,353
0
61,803
W
Merlin
IZY Rider
Merlin
44,688
1,702
0
5,889
26,170
8,419
414
10,336
15,834
105,947
0
W
24,984
8,339
0
6,781
22,480
6,884
2,410
10,446
12,034
0
85,911
W
13,545
1,788
0
7,451
26,106
25,670
837
8,669
16,627
0
38,432
L
Ah Puch
ThS Atl4s
Ah Puch
26,686
863
888
3,400
24,862
5,830
33
14,047
10,815
85,849
0
L
12,362
6,290
6,479
11,344
38,898
31,924
0
18,764
20,134
1,755
23,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,279
Gold Earned
52,386
295
Minions Killed
229
14
Camps Cleared
7
1,476,128
Distance Traveled
1,245,889
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
15,373
591
85
3
3
371,713
2
W
Merlin
21,759
837
103
4
6
456,987
2
W
Neith
17,726
682
145
6
3
400,240
0
W
Odin
16,794
646
47
2
5
618,901
0
L
Ah Puch
20,072
772
122
5
3
401,779
0
L
Horus
16,941
652
22
1
1
472,397
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role