Player Matchup

Thor
Thor
Jamieson Lawd
Thor
Level 7
God Stats
0W - 2L
1,525 SR
Queue Stats
2W - 4L
1,087 Elo+
Solo
Thanatos
Thanatos
NinjaThunder86
Thanatos
Level 26
God Stats
0W - 2L
1,275 SR
Queue Stats
13W - 17L
1,402 Elo+
Solo
Cupid
Cupid
RowdyRonniePipe
Cupid
Level 15
God Stats
19W - 25L
1,289 SR
Queue Stats
26W - 38L
1,290 Elo+
Solo
Yemoja
Yemoja
cool_mufyn56
Yemoja
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 31L
1,222 Elo+
Solo
Pele
Pele
toni_roshi
Pele
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
976 Elo+
Solo
Team Averages
Level 14
1,418 SR
1,195 Elo+

VS

Team Averages
Level 22
1,476 SR
1,305 Elo+
Pele
Pele
Foxfiregold
Pele
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,120 Elo+
Solo
Anubis
Anubis
ToxiccNugs
Anubis
Level 29
God Stats
14W - 9L
1,460 SR
Queue Stats
37W - 40L
1,399 Elo+
Solo
Ratatoskr
Ratatoskr
ghetto92i
Ratatoskr
Level 26
God Stats
11W - 8L
1,396 SR
Queue Stats
73W - 89L
1,314 Elo+
Solo
Yemoja
Yemoja
knifekill4
Yemoja
Level 25
God Stats
3W - 2L
1,500 SR
Queue Stats
52W - 42L
1,367 Elo+
Solo
Heimdallr
Heimdallr
kratos_espa
Heimdallr
Level 25
God Stats
8W - 2L
1,524 SR
Queue Stats
41W - 54L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 12 / 1
13,075
396
11,709
24,381
10,309
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
19
6 / 16 / 3
15,175
460
20,215
32,191
12,950
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
3 / 5 / 3
14,949
453
15,053
17,706
5,444
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
17
1 / 9 / 6
14,184
430
10,995
33,154
32,339
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
0 / 11 / 0
10,288
312
3,401
20,343
3,586
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 2 / 0
9,154
277
285
2,627
504
Anubis
ToxiccNugs
Anubis
20
16 / 3 / 16
15,703
476
32,155
18,944
9,955
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ratatoskr
ghetto92i
Ratatoskr
20
16 / 3 / 14
18,026
546
27,344
30,414
15,011
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
knifekill4
Yemoja
20
8 / 3 / 19
15,294
463
19,373
17,483
19,039
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
kratos_espa
Heimdallr
20
13 / 1 / 19
16,253
493
29,377
23,347
17,490
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
121
12
Kills
53
53
Deaths
12
13
Assists
68
Player
Kills
Deaths
Assists
KDA
W
0
2
0
0
L
2
12
1
0.21
L
Thanatos
6
16
3
0.47
L
3
5
3
0.9
W
Anubis
ToxiccNugs
Anubis
16
3
16
8
L
Yemoja
1
9
6
0.44
W
Ratatoskr
ghetto92i
Ratatoskr
16
3
14
7.67
W
Yemoja
knifekill4
Yemoja
8
3
19
5.83
W
Heimdallr
kratos_espa
Heimdallr
13
1
19
22.5
L
0
11
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,373
Damage
108,534
127,775
Taken
92,815
64,628
Mitigated
61,999
24,148
Healing
41,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
285
110
0
1,102
2,627
504
0
405
2,222
0
4,158
L
11,709
2,287
0
517
24,381
10,309
2,136
6,527
17,854
0
70,914
L
Thanatos
20,215
6,567
0
15,910
32,191
12,950
1,756
13,477
18,710
0
61,949
L
15,053
7,030
474
4,224
17,706
5,444
1,664
6,449
11,253
0
72,836
W
Anubis
ToxiccNugs
Anubis
32,155
933
0
5,035
18,944
9,955
1,086
1,643
17,301
96,122
0
L
Yemoja
10,995
1,470
1,516
1,164
33,154
32,339
616
16,480
16,674
47,386
0
W
Ratatoskr
ghetto92i
Ratatoskr
27,344
14,374
0
14,651
30,414
15,011
3,463
2,142
28,272
0
131,167
W
Yemoja
knifekill4
Yemoja
19,373
2,999
11,729
4,306
17,483
19,039
729
3,150
14,333
73,946
0
W
Heimdallr
kratos_espa
Heimdallr
29,377
11,960
0
5,093
23,347
17,490
3,983
3,655
19,692
0
114,295
L
3,401
172
0
343
20,343
3,586
634
8,595
11,748
0
25,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,671
Gold Earned
74,430
387
Minions Killed
611
0
Camps Cleared
0
2,511,792
Distance Traveled
2,494,670
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
9,154
277
9
0
0
91,723
0
L
Thor
13,075
396
98
3
0
547,009
0
L
Thanatos
15,175
460
72
2
0
530,910
0
L
Cupid
14,949
453
139
4
0
460,304
9
W
Anubis
15,703
476
119
4
0
571,820
0
L
Yemoja
14,184
430
40
1
0
608,953
0
W
Ratatoskr
18,026
546
200
6
0
658,695
6
W
Yemoja
15,294
463
118
4
0
592,586
0
W
Heimdallr
16,253
493
165
5
0
579,846
0
L
Pele
10,288
312
38
1
0
364,616
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role