Player Matchup

Scylla
Scylla
 
Scylla
Level 105
God Stats
9W - 6L
1,709 SR
Queue Stats
138W - 141L
1,436 Elo+
Party 1
Pele
Pele
Micha210682
Pele
Level 21
God Stats
0W - 2L
1,318 SR
Queue Stats
1W - 10L
1,057 Elo+
Solo
Cernunnos
Cernunnos
sroovers
Cernunnos
Level 17
God Stats
13W - 9L
1,709 SR
Queue Stats
35W - 36L
1,372 Elo+
Party 1
Team Averages
Level 48
1,579 SR
1,288 Elo+

VS

Team Averages
Level 52
1,461 SR
1,340 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
NeroLunio
Odin
Level 29
God Stats
7W - 4L
1,589 SR
Queue Stats
51W - 45L
1,390 Elo+
Party 2
Loki
Loki
xJAYx2101
Loki
Level 24
God Stats
37W - 73L
1,294 SR
Queue Stats
47W - 111L
1,131 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
5 / 8 / 2
11,489
676
12,371
13,805
3,947
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 17 / 4
10,394
611
8,694
24,025
5,838
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cernunnos
sroovers
Cernunnos
12
2 / 8 / 2
10,442
614
6,100
11,076
2,614
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
17
19 / 2 / 11
16,158
950
23,835
15,725
8,035
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
15
11 / 2 / 16
14,954
880
16,153
17,982
19,907
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Loki
13
3 / 4 / 12
11,704
688
2,334
9,527
2,883
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
72
8
Kills
33
33
Deaths
8
8
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
5
8
2
0.75
W
Baron Samedi
 
Baron Samedi
19
2
11
12.25
L
1
17
4
0.18
W
Odin
11
2
16
9.5
L
Cernunnos
sroovers
Cernunnos
2
8
2
0.38
W
Loki
3
4
12
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,165
Damage
42,322
48,906
Taken
43,234
12,399
Mitigated
30,825
6,850
Healing
11,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
12,371
766
0
3,413
13,805
3,947
0
7,550
6,255
39,754
0
W
Baron Samedi
 
Baron Samedi
23,835
1,454
1,862
6,995
15,725
8,035
176
3,363
12,362
56,840
0
L
8,694
2,513
159
3,234
24,025
5,838
0
11,152
12,873
0
35,348
W
Odin
16,153
3,309
0
2,141
17,982
19,907
2,097
5,259
12,723
735
29,284
L
Cernunnos
sroovers
Cernunnos
6,100
2,991
0
44
11,076
2,614
0
6,651
4,425
0
22,429
W
Loki
2,334
997
0
535
9,527
2,883
404
3,887
5,640
0
20,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,325
Gold Earned
42,816
165
Minions Killed
152
7
Camps Cleared
4
727,784
Distance Traveled
784,650
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
11,489
676
71
4
0
259,413
0
W
Baron Samedi
16,158
950
69
4
2
279,031
0
L
Pele
10,394
611
60
4
5
226,805
0
W
Odin
14,954
880
38
2
2
310,101
0
L
Cernunnos
10,442
614
34
2
2
241,566
0
W
Loki
11,704
688
45
3
0
195,518
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role