Player Matchup

Hercules
Hercules
DjJoshay
Hercules
Level 136
God Stats
6W - 5L
1,645 SR
Queue Stats
102W - 61L
1,716 Elo+
Party 1
Zhong Kui
Zhong Kui
DjSPECIALSTEVE
Zhong Kui
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 72L
1,677 Elo+
Party 1
Artemis
Artemis
imaf_kincrow
Artemis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,814 Elo+
Party 1
Team Averages
Level 89
1,548 SR
1,736 Elo+

VS

Team Averages
Level 19
1,444 SR
1,359 Elo+
Ra
Ra
 
Ra
Level 18
God Stats
4W - 8L
1,462 SR
Queue Stats
39W - 55L
1,422 Elo+
Solo
Achilles
Achilles
Mitchy_Boy42
Achilles
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 17L
1,302 Elo+
Solo
Set
Set
dam123
Set
Level 25
God Stats
2W - 5L
1,372 SR
Queue Stats
43W - 87L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DjJoshay
Hercules
14
4 / 2 / 7
12,664
704
9,040
15,052
14,895
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Zhong Kui
DjSPECIALSTEVE
Zhong Kui
16
3 / 1 / 6
13,007
723
11,529
8,437
8,082
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Artemis
imaf_kincrow
Artemis
14
6 / 4 / 5
12,538
697
14,199
12,246
4,356
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
2 / 3 / 4
11,706
650
8,476
10,931
4,107
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Achilles
Mitchy_Boy42
Achilles
12
3 / 8 / 1
11,246
625
6,136
20,439
5,887
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Set
dam123
Set
10
1 / 2 / 2
9,555
531
3,150
10,917
4,697
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
13
13
Kills
6
7
Deaths
13
18
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
2
3
4
1.33
W
Hercules
DjJoshay
Hercules
4
2
7
3.75
W
Zhong Kui
DjSPECIALSTEVE
Zhong Kui
3
1
6
6
L
Achilles
Mitchy_Boy42
Achilles
3
8
1
0.44
L
Set
dam123
Set
1
2
2
1
W
Artemis
imaf_kincrow
Artemis
6
4
5
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,768
Damage
17,762
35,735
Taken
42,287
27,333
Mitigated
14,691
15,939
Healing
5,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
8,476
253
1,722
2,834
10,931
4,107
0
2,237
8,694
61,312
0
W
Hercules
DjJoshay
Hercules
9,040
2,681
0
7,569
15,052
14,895
664
3,318
11,029
0
22,897
W
Zhong Kui
DjSPECIALSTEVE
Zhong Kui
11,529
2,065
0
4,485
8,437
8,082
370
2,211
6,226
72,434
0
L
Achilles
Mitchy_Boy42
Achilles
6,136
2,682
0
463
20,439
5,887
0
6,167
14,272
452
27,468
L
Set
dam123
Set
3,150
1,077
0
282
10,917
4,697
0
3,613
7,304
0
7,934
W
Artemis
imaf_kincrow
Artemis
14,199
8,192
0
3,885
12,246
4,356
2,441
3,940
8,306
0
52,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,209
Gold Earned
32,507
218
Minions Killed
162
12
Camps Cleared
5
886,463
Distance Traveled
775,466
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,706
650
105
6
0
289,017
0
W
Hercules
12,664
704
34
2
1
282,813
0
W
Zhong Kui
13,007
723
123
7
9
322,884
0
L
Achilles
11,246
625
43
2
5
285,068
0
L
Set
9,555
531
14
1
0
201,381
0
W
Artemis
12,538
697
61
3
2
280,766
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role