Player Matchup

Hel
Hel
Anarchy Rituals
Hel
Level 15
God Stats
3W - 1L
1,520 SR
Queue Stats
8W - 14L
1,235 Elo+
Party 1
Kukulkan
Kukulkan
Eviltwinshelagh
Kukulkan
Level 26
God Stats
2W - 2L
1,370 SR
Queue Stats
6W - 11L
1,173 Elo+
Solo
Erlang Shen
Erlang Shen
LizardkingToby
Erlang Shen
Level 86
God Stats
7W - 7L
1,408 SR
Queue Stats
248W - 318L
1,382 Elo+
Party 1
Team Averages
Level 42
1,433 SR
1,264 Elo+

VS

Team Averages
Level 28
1,440 SR
1,142 Elo+
Merlin
Merlin
BEAST_13_MODE
Merlin
Level 38
God Stats
3W - 0L
1,533 SR
Queue Stats
4W - 9L
949 Elo+
Party 2
Ymir
Ymir
MannMafia4
Ymir
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 49L
1,321 Elo+
Solo
Hachiman
Hachiman
The_Infimis
Hachiman
Level 24
God Stats
4W - 8L
1,287 SR
Queue Stats
8W - 15L
1,155 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 7
13,717
549
16,921
16,575
5,007
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
9
0 / 2 / 1
12,075
483
2,152
6,599
2,048
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
LizardkingToby
Erlang Shen
17
9 / 2 / 1
16,692
668
14,722
32,371
41,665
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 2
15,580
623
21,312
9,760
3,687
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
0 / 8 / 3
13,460
538
6,227
24,095
22,745
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hachiman
The_Infimis
Hachiman
17
4 / 0 / 2
15,410
616
16,666
17,559
6,081
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
14
10
Kills
7
9
Deaths
10
9
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
5
7
0.9
W
3
2
2
2
L
Kukulkan
0
2
1
0.25
L
Erlang Shen
LizardkingToby
Erlang Shen
9
2
1
4.75
W
0
8
3
0.19
W
Hachiman
The_Infimis
Hachiman
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,795
Damage
44,205
55,545
Taken
51,414
48,720
Mitigated
32,513
15,313
Healing
16,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,921
1,244
4,041
4,194
16,575
5,007
0
7,357
9,218
38,802
0
W
21,312
1,392
0
2,314
9,760
3,687
104
4,602
5,158
70,279
0
L
Kukulkan
2,152
114
0
0
6,599
2,048
0
2,915
3,684
25,241
0
L
Erlang Shen
LizardkingToby
Erlang Shen
14,722
3,867
0
7,078
32,371
41,665
0
18,618
13,753
10,116
46,703
W
6,227
1,124
537
4,302
24,095
22,745
967
10,723
13,372
36,687
0
W
Hachiman
The_Infimis
Hachiman
16,666
11,358
891
8,288
17,559
6,081
1,495
7,549
10,010
0
84,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,484
Gold Earned
44,450
158
Minions Killed
244
6
Camps Cleared
10
1,067,899
Distance Traveled
1,269,347
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
13,717
549
51
2
1
386,105
0
W
Merlin
15,580
623
96
4
1
455,105
1
L
Kukulkan
12,075
483
44
2
5
213,920
0
L
Erlang Shen
16,692
668
63
3
0
467,874
0
W
Ymir
13,460
538
41
2
4
388,538
0
W
Hachiman
15,410
616
107
4
5
425,704
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role