Player Matchup

Chang'e
Chang'e
Sam_Naghmeh
Chang'e
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 19L
1,662 Elo+
Solo
Heimdallr
Heimdallr
Slo1922
Heimdallr
Level 24
God Stats
25W - 18L
1,624 SR
Queue Stats
45W - 62L
1,442 Elo+
Solo
Anhur
Anhur
WarReaperr
Anhur
Level 27
God Stats
5W - 2L
1,887 SR
Queue Stats
37W - 11L
1,768 Elo+
Solo
Hel
Hel
WhiteAtlas
Hel
Level 27
God Stats
85W - 70L
1,541 SR
Queue Stats
85W - 71L
1,531 Elo+
Solo
Sobek
Sobek
satanicXcookiez
Sobek
Level 30
God Stats
8W - 3L
1,502 SR
Queue Stats
53W - 49L
1,505 Elo+
Solo
Team Averages
Level 27
1,611 SR
1,582 Elo+

VS

Team Averages
Level 14
1,747 SR
1,593 Elo+
Ah Puch
Ah Puch
DestroXD212
Ah Puch
Level 16
God Stats
5W - 2L
1,804 SR
Queue Stats
25W - 19L
1,545 Elo+
Solo
Chaac
Chaac
LucideHunter
Chaac
Level 9
God Stats
3W - 2L
1,908 SR
Queue Stats
10W - 15L
1,949 Elo+
Solo
Ao Kuang
Ao Kuang
adnico
Ao Kuang
Level 19
God Stats
11W - 8L
1,629 SR
Queue Stats
56W - 51L
1,563 Elo+
Solo
Neith
Neith
grifith_carp
Neith
Level 13
God Stats
35W - 48L
1,692 SR
Queue Stats
61W - 86L
1,403 Elo+
Solo
Nemesis
Nemesis
masamasa-soft
Nemesis
Level 12
God Stats
8W - 4L
1,703 SR
Queue Stats
20W - 16L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Sam_Naghmeh
Chang'e
20
6 / 2 / 29
15,351
1,097
23,360
17,978
11,888
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
Slo1922
Heimdallr
20
6 / 9 / 22
14,213
1,015
22,802
21,884
9,101
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anhur
20
27 / 1 / 11
19,231
1,374
41,641
16,597
6,557
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
1 / 3 / 21
13,894
992
9,709
22,073
14,844
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
3 / 2 / 20
14,011
1,001
17,577
19,442
16,671
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

164

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DestroXD212
Ah Puch
20
3 / 6 / 13
14,022
1,002
36,427
17,391
11,775
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
3 / 12 / 8
12,911
922
16,561
34,693
26,129
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ao Kuang
adnico
Ao Kuang
19
8 / 11 / 5
13,801
986
13,434
28,505
10,242
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

18
2 / 5 / 7
12,626
902
9,705
14,179
5,238
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
19
1 / 9 / 12
12,516
894
14,181
28,884
10,545
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
62
43
Kills
17
17
Deaths
43
103
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
DestroXD212
Ah Puch
3
6
13
1.58
L
3
12
8
0.58
W
Chang'e
Sam_Naghmeh
Chang'e
6
2
29
10.25
W
Heimdallr
Slo1922
Heimdallr
6
9
22
1.89
W
Anhur
27
1
11
32.5
W
1
3
21
3.83
L
Ao Kuang
adnico
Ao Kuang
8
11
5
0.95
L
2
5
7
1.1
L
Nemesis
1
9
12
0.78
W
3
2
20
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,089
Damage
90,308
97,974
Taken
123,652
59,061
Mitigated
63,929
43,328
Healing
16,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
DestroXD212
Ah Puch
36,427
1,682
108
2,803
17,391
11,775
0
8,392
8,999
80,539
0
L
16,561
5,334
0
5,254
34,693
26,129
0
15,051
19,642
393
45,734
W
Chang'e
Sam_Naghmeh
Chang'e
23,360
1,284
5,916
6,143
17,978
11,888
0
8,754
9,224
69,279
0
W
Heimdallr
Slo1922
Heimdallr
22,802
11,003
1,423
2,476
21,884
9,101
0
12,824
9,060
0
44,730
W
Anhur
41,641
25,547
0
460
16,597
6,557
0
8,931
7,666
0
66,521
W
9,709
98
14,189
10,008
22,073
14,844
0
12,467
9,606
23,278
0
L
Ao Kuang
adnico
Ao Kuang
13,434
2,481
0
5,087
28,505
10,242
0
8,952
19,553
24,819
0
L
9,705
5,590
0
879
14,179
5,238
0
4,195
9,984
0
35,918
L
Nemesis
14,181
4,473
0
1,943
28,884
10,545
0
14,056
14,828
0
30,097
W
17,577
920
0
2,713
19,442
16,671
0
7,180
12,262
29,908
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,700
Gold Earned
65,876
284
Minions Killed
248
12
Camps Cleared
4
1,337,673
Distance Traveled
1,298,528
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
14,022
1,002
96
7
1
257,601
0
L
Chaac
12,911
922
67
5
0
235,917
0
W
Chang'e
15,351
1,097
104
7
0
298,635
0
W
Heimdallr
14,213
1,015
60
4
0
216,687
0
W
Anhur
19,231
1,374
61
4
7
270,649
0
W
Hel
13,894
992
28
2
1
295,247
0
L
Ao Kuang
13,801
986
15
1
1
263,157
0
L
Neith
12,626
902
43
3
0
230,943
0
L
Nemesis
12,516
894
27
2
2
310,910
0
W
Sobek
14,011
1,001
31
2
4
256,455
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role