Player Matchup

Scylla
Scylla
Platinum I
 
Scylla
Platinum I
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hun Batz
Hun Batz
Platinum I
LeftDisorder
Hun Batz
Platinum I
Level 64
God Stats
22W - 19L
1,614 SR
Queue Stats
170W - 173L
1,881 MMR
Solo
Tyr
Tyr
Platinum II
Yodalemos
Tyr
Platinum II
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
55W - 60L
1,806 MMR
Solo
Hou Yi
Hou Yi
Platinum III
musicman302
Hou Yi
Platinum III
Level 156
God Stats
5W - 4L
1,655 SR
Queue Stats
147W - 138L
1,839 MMR
Solo
Geb
Geb
Platinum I
samchu12
Geb
Platinum I
Level 109
God Stats
9W - 9L
1,603 SR
Queue Stats
138W - 122L
1,919 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 129
1,575 SR
1,789 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 148
1,573 SR
1,720 MMR
Hel
Hel
Diamond I
 
Hel
Diamond I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Platinum II
EclipseIsHere
Apollo
Platinum II
Level 152
God Stats
15W - 12L
1,554 SR
Queue Stats
115W - 109L
1,783 MMR
Solo
Loki
Loki
Platinum II
Ragnrokk
Loki
Platinum II
Level 145
God Stats
43W - 32L
1,643 SR
Queue Stats
78W - 74L
1,786 MMR
Solo
Jormungandr
Jormungandr
Gold III
ShiroyashaJP
Jormungandr
Gold III
Level 160
God Stats
7W - 2L
1,622 SR
Queue Stats
10W - 6L
1,735 MMR
Solo
Achilles
Achilles
Platinum II
Snaden
Achilles
Platinum II
Level 125
God Stats
16W - 14L
1,547 SR
Queue Stats
273W - 258L
1,794 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
5
0 / 1 / 0
3,163
633
663
1,453
389
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hun Batz
LeftDisorder
Hun Batz
5
1 / 0 / 0
3,536
707
875
2,255
551
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

5
0 / 1 / 0
3,278
656
1,385
4,751
3,275
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hou Yi
5
0 / 0 / 0
2,975
595
547
1,491
326
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Boots

Boots

+6%
Movement Speed

5
0 / 0 / 0
3,105
621
689
1,269
391
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes

Shoes

+6%
Movement Speed

Bans
PersephoneEsetThorSusanoFreya

VS

Bans
SerqetThe MorriganThanatosMerlinAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
6
1 / 0 / 0
3,717
743
1,216
1,550
302
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
0 / 0 / 0
3,374
675
687
1,339
215
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Loki
5
0 / 0 / 0
3,226
645
1,490
2,510
555
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Jormungandr
ShiroyashaJP
Jormungandr
5
1 / 1 / 0
3,410
682
2,566
3,375
1,255
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Achilles
Snaden
Achilles
1
0 / 0 / 0
912
182
0
0
0

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
2
1
Kills
2
2
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
0
1
0
0
L
Hel
 
Hel
1
0
0
1
L
0
0
0
0
W
Hun Batz
LeftDisorder
Hun Batz
1
0
0
1
L
Loki
0
0
0
0
L
Jormungandr
ShiroyashaJP
Jormungandr
1
1
0
1
L
Achilles
Snaden
Achilles
0
0
0
0
W
0
1
0
0
W
Hou Yi
0
0
0
0
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,159
Damage
5,959
11,219
Taken
8,774
4,932
Mitigated
2,327
5,926
Healing
4,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
663
112
0
754
1,453
389
135
834
619
13,872
0
L
Hel
 
Hel
1,216
202
322
970
1,550
302
0
358
1,192
13,368
0
L
687
550
0
993
1,339
215
0
294
1,045
0
12,411
W
Hun Batz
LeftDisorder
Hun Batz
875
380
0
1,357
2,255
551
0
576
1,679
0
14,664
L
Loki
1,490
498
0
917
2,510
555
0
700
1,810
0
11,824
L
Jormungandr
ShiroyashaJP
Jormungandr
2,566
1,404
0
1,471
3,375
1,255
0
0
3,375
14,271
0
L
Achilles
Snaden
Achilles
0
0
0
0
0
0
0
0
0
0
0
W
1,385
547
0
2,630
4,751
3,275
0
2,372
2,379
0
14,391
W
Hou Yi
547
404
0
500
1,491
326
0
0
1,491
0
10,299
W
689
111
0
685
1,269
391
0
0
1,269
6,064
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,057
Gold Earned
14,639
120
Minions Killed
112
0
Camps Cleared
0
483,209
Distance Traveled
368,667
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
3,163
633
17
3
0
85,668
1
L
Hel
3,717
743
31
6
0
104,040
2
L
Apollo
3,374
675
32
6
0
83,046
0
W
Hun Batz
3,536
707
34
7
0
106,806
0
L
Loki
3,226
645
26
5
0
91,953
0
L
Jormungandr
3,410
682
23
5
0
89,628
0
L
Achilles
912
182
0
0
0
0
0
W
Tyr
3,278
656
30
6
0
100,391
0
W
Hou Yi
2,975
595
29
6
0
90,875
0
W
Geb
3,105
621
10
2
0
99,469
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role