Player Matchup

Hercules
Hercules
Gold IV
 
Hercules
Gold IV
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Gold III
A_DadToRemember
Kukulkan
Gold III
Level 128
God Stats
17W - 14L
1,558 SR
Queue Stats
413W - 433L
1,431 MMR
Solo
Jing Wei
Jing Wei
Bronze III
NEMlGOD
Jing Wei
Bronze III
Level 62
God Stats
0W - 1L
1,768 SR
Queue Stats
2W - 5L
1,516 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 105
1,609 SR
1,482 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 104
1,648 SR
1,445 MMR
Scylla
Scylla
Gold III
Mr Cancerous
Scylla
Gold III
Level 94
God Stats
92W - 72L
1,664 SR
Queue Stats
225W - 223L
1,416 MMR
Solo
Chiron
Chiron
Gold III
SGT FRISKERS
Chiron
Gold III
Level 128
God Stats
29W - 18L
1,678 SR
Queue Stats
424W - 393L
1,380 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold I
ichigoe59
Kumbhakarna
Gold I
Level 90
God Stats
12W - 9L
1,602 SR
Queue Stats
87W - 99L
1,540 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
2 / 4 / 5
11,277
594
11,978
20,630
22,001
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
14
3 / 5 / 1
11,719
617
13,037
10,898
3,085
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
NEMlGOD
Jing Wei
11
3 / 10 / 4
11,093
584
11,168
18,994
4,817
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bans
HeraBacchusChaacAchillesGuan Yu

VS

Bans
ZeusThorKing ArthurFenrirAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
15
7 / 2 / 6
13,293
700
10,152
10,673
3,375
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chiron
16
10 / 4 / 6
14,480
762
24,058
17,072
6,686
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kumbhakarna
ichigoe59
Kumbhakarna
13
2 / 2 / 11
12,866
677
9,187
17,076
14,940
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
42
8
Kills
19
19
Deaths
8
10
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
2
4
5
1.13
L
Kukulkan
3
5
1
0.7
W
Scylla
7
2
6
5
L
Jing Wei
NEMlGOD
Jing Wei
3
10
4
0.5
W
Chiron
10
4
6
3.25
W
Kumbhakarna
ichigoe59
Kumbhakarna
2
2
11
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,183
Damage
43,397
50,522
Taken
44,821
29,903
Mitigated
25,001
14,903
Healing
17,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
11,978
4,105
270
8,235
20,630
22,001
0
7,955
12,675
351
21,876
L
Kukulkan
13,037
286
0
1,381
10,898
3,085
0
4,374
6,524
56,830
0
W
Scylla
10,152
539
0
3,411
10,673
3,375
618
3,625
7,048
44,444
0
L
Jing Wei
NEMlGOD
Jing Wei
11,168
9,139
500
4,517
18,994
4,817
0
7,015
11,979
0
31,659
W
Chiron
24,058
11,692
1,731
6,795
17,072
6,686
1,950
4,424
12,648
0
65,762
W
Kumbhakarna
ichigoe59
Kumbhakarna
9,187
773
0
5,701
17,076
14,940
0
5,677
11,399
17,050
1,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,089
Gold Earned
40,639
178
Minions Killed
185
7
Camps Cleared
9
956,662
Distance Traveled
1,050,170
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
11,277
594
16
1
0
338,351
0
L
Kukulkan
11,719
617
110
6
5
313,824
3
W
Scylla
13,293
700
71
4
5
339,193
0
L
Jing Wei
11,093
584
52
3
2
304,487
0
W
Chiron
14,480
762
97
5
4
336,749
0
W
Kumbhakarna
12,866
677
17
1
0
374,228
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role