Player Matchup

Bakasura
Bakasura
FBGMxTitan
Bakasura
Level 83
God Stats
3W - 3L
1,461 SR
Queue Stats
219W - 230L
1,590 Elo+
Party 1
Ganesha
Ganesha
Fearless Tyrone
Ganesha
Level 155
God Stats
3W - 2L
1,829 SR
Queue Stats
233W - 254L
1,628 Elo+
Party 1
Ah Puch
Ah Puch
UltraMint7
Ah Puch
Level 160
God Stats
1W - 4L
1,415 SR
Queue Stats
210W - 203L
1,634 Elo+
Solo
Team Averages
Level 133
1,568 SR
1,617 Elo+

VS

Team Averages
Level 138
1,490 SR
1,662 Elo+
Hou Yi
Hou Yi
Albert LeBeau
Hou Yi
Level 123
God Stats
28W - 31L
1,584 SR
Queue Stats
54W - 61L
1,624 Elo+
Solo
Odin
Odin
VindonnusApollo
Odin
Level 148
God Stats
11W - 19L
1,386 SR
Queue Stats
439W - 449L
1,606 Elo+
Solo
Raijin
Raijin
X Error No Name
Raijin
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 42L
1,757 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
FBGMxTitan
Bakasura
12
3 / 13 / 1
11,722
617
6,974
18,001
6,046
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

13
0 / 9 / 10
11,975
630
9,450
21,804
23,244
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Puch
UltraMint7
Ah Puch
16
9 / 3 / 0
14,040
739
16,871
15,462
4,991
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 5 / 16
14,607
769
18,689
13,956
4,748
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

15
7 / 1 / 15
14,619
769
14,137
16,141
19,354
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

16
11 / 6 / 7
15,849
834
15,904
13,946
4,495
Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
63
12
Kills
25
25
Deaths
12
11
Assists
38
Player
Kills
Deaths
Assists
KDA
W
7
5
16
3
L
Bakasura
FBGMxTitan
Bakasura
3
13
1
0.27
L
0
9
10
0.56
L
Ah Puch
UltraMint7
Ah Puch
9
3
0
3
W
7
1
15
14.5
W
11
6
7
2.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,295
Damage
48,730
55,267
Taken
44,043
34,281
Mitigated
28,597
8,626
Healing
5,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,689
8,569
0
1,874
13,956
4,748
1,026
9,466
4,424
0
64,406
L
Bakasura
FBGMxTitan
Bakasura
6,974
4,782
0
1,224
18,001
6,046
20
5,972
12,029
0
23,959
L
9,450
667
0
500
21,804
23,244
0
6,825
14,979
31,299
0
L
Ah Puch
UltraMint7
Ah Puch
16,871
724
768
6,134
15,462
4,991
0
6,444
9,018
54,608
0
W
14,137
2,725
243
2,348
16,141
19,354
266
8,262
7,579
4,462
22,002
W
15,904
1,230
0
1,171
13,946
4,495
536
9,190
4,731
49,398
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,737
Gold Earned
45,075
178
Minions Killed
227
9
Camps Cleared
7
941,924
Distance Traveled
969,184
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
14,607
769
100
5
2
325,407
0
L
Bakasura
11,722
617
59
3
6
320,525
0
L
Ganesha
11,975
630
15
1
0
296,841
0
L
Ah Puch
14,040
739
104
5
3
324,558
11
W
Odin
14,619
769
31
2
1
336,750
6
W
Raijin
15,849
834
96
5
4
307,027
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role