Player Matchup

Baron Samedi
Baron Samedi
JaylikesDoobies
Baron Samedi
Level 67
God Stats
7W - 9L
1,424 SR
Queue Stats
20W - 32L
1,404 Elo+
Party 2
Hachiman
Hachiman
NEVERxFORGET
Hachiman
Level 24
God Stats
0W - 2L
1,463 SR
Queue Stats
0W - 2L
1,307 Elo+
Party 2
Bacchus
Bacchus
SePEnHoFF
Bacchus
Level 56
God Stats
2W - 5L
1,447 SR
Queue Stats
36W - 54L
1,367 Elo+
Party 2
Team Averages
Level 49
1,445 SR
1,359 Elo+

VS

Team Averages
Level 61
1,497 SR
1,407 Elo+
Janus
Janus
SoOoOo Long ago
Janus
Level 125
God Stats
3W - 2L
1,519 SR
Queue Stats
64W - 54L
1,537 Elo+
Party 1
Xbalanque
Xbalanque
TheViathor
Xbalanque
Level 20
God Stats
5W - 9L
1,450 SR
Queue Stats
18W - 23L
1,268 Elo+
Party 1
Xing Tian
Xing Tian
draphter_philly4
Xing Tian
Level 37
God Stats
7W - 3L
1,521 SR
Queue Stats
66W - 63L
1,416 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
JaylikesDoobies
Baron Samedi
14
5 / 3 / 8
13,468
641
12,269
17,164
18,289
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
NEVERxFORGET
Hachiman
16
9 / 4 / 4
14,617
696
20,784
14,080
6,532
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
SePEnHoFF
Bacchus
14
1 / 5 / 14
12,625
601
8,041
17,936
22,613
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 4
14,763
703
24,242
13,675
3,884
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
TheViathor
Xbalanque
15
6 / 8 / 4
14,568
694
10,955
15,855
4,740
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Xing Tian
13
0 / 5 / 9
13,282
632
7,103
25,808
20,595
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
29
15
Kills
12
12
Deaths
15
26
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
JaylikesDoobies
Baron Samedi
5
3
8
3
L
Hachiman
NEVERxFORGET
Hachiman
9
4
4
2.75
L
Bacchus
SePEnHoFF
Bacchus
1
5
14
1.6
W
6
2
4
4
W
Xbalanque
TheViathor
Xbalanque
6
8
4
1
W
Xing Tian
0
5
9
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,094
Damage
42,300
49,180
Taken
55,338
47,434
Mitigated
29,219
12,110
Healing
11,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
JaylikesDoobies
Baron Samedi
12,269
906
944
5,159
17,164
18,289
53
10,978
6,186
39,291
0
L
Hachiman
NEVERxFORGET
Hachiman
20,784
11,328
0
4,071
14,080
6,532
0
10,643
3,437
0
59,955
L
Bacchus
SePEnHoFF
Bacchus
8,041
790
752
1,184
17,936
22,613
0
10,479
7,457
26,720
0
W
24,242
809
1,452
4,834
13,675
3,884
825
4,427
9,248
69,891
0
W
Xbalanque
TheViathor
Xbalanque
10,955
6,274
621
684
15,855
4,740
1,365
7,378
8,477
0
45,532
W
Xing Tian
7,103
542
736
2,739
25,808
20,595
254
8,859
16,949
20,742
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,710
Gold Earned
42,613
188
Minions Killed
207
7
Camps Cleared
8
997,872
Distance Traveled
1,067,833
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
13,468
641
65
3
4
313,300
0
L
Hachiman
14,617
696
82
4
1
293,614
0
L
Bacchus
12,625
601
41
2
2
390,958
0
W
Janus
14,763
703
107
5
7
413,549
0
W
Xbalanque
14,568
694
72
3
1
295,891
0
W
Xing Tian
13,282
632
28
1
0
358,393
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role