Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Kitsune RgL
Chiron
Level 95
God Stats
3W - 2L
1,787 SR
Queue Stats
121W - 130L
1,459 Elo+
Party 1
Sobek
Sobek
Nogitsune RgL
Sobek
Level 92
God Stats
2W - 3L
1,209 SR
Queue Stats
97W - 94L
1,473 Elo+
Party 1
Achilles
Achilles
canaansk8
Achilles
Level 80
God Stats
6W - 5L
1,609 SR
Queue Stats
64W - 55L
1,539 Elo+
Solo
Team Averages
Level 93
1,521 SR
1,494 Elo+

VS

Team Averages
Level 94
1,393 SR
1,398 Elo+
Jing Wei
Jing Wei
A One Kyle Army
Jing Wei
Level 102
God Stats
0W - 1L
1,614 SR
Queue Stats
35W - 40L
1,399 Elo+
Party 3
Ne Zha
Ne Zha
Daddy Kron
Ne Zha
Level 106
God Stats
1W - 6L
1,152 SR
Queue Stats
24W - 27L
1,341 Elo+
Party 3
Janus
Janus
THE SWAT TEAM11
Janus
Level 88
God Stats
1W - 5L
1,347 SR
Queue Stats
219W - 258L
1,444 Elo+
Party 2
King Arthur
King Arthur
whit3wintr
King Arthur
Level 62
God Stats
5W - 7L
1,461 SR
Queue Stats
51W - 75L
1,380 Elo+
Party 2
Sylvanus
Sylvanus
ziki-007
Sylvanus
Level 114
God Stats
23W - 39L
1,393 SR
Queue Stats
107W - 115L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
7
1 / 0 / 0
3,968
794
605
2,550
656
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Ymir
 
Ymir
5
1 / 0 / 1
3,730
746
1,017
2,611
819
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chiron
4
0 / 1 / 0
3,108
622
269
1,558
403
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

5
0 / 0 / 1
3,415
683
561
1,717
1,015
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Achilles
canaansk8
Achilles
6
0 / 0 / 0
3,625
725
768
2,281
1,924
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
1
0 / 0 / 0
2,634
527
0
461
69
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Boots

Boots

+6%
Movement Speed

Ne Zha
Daddy Kron
Ne Zha
1
0 / 0 / 0
2,585
517
0
0
0
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

5
1 / 2 / 0
3,339
668
2,180
2,536
609
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

King Arthur
whit3wintr
King Arthur
6
0 / 0 / 0
3,416
683
1,054
2,110
1,842
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Boots

Boots

+6%
Movement Speed

Sylvanus
ziki-007
Sylvanus
6
0 / 0 / 1
3,592
718
763
1,704
616
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
2
2
Kills
1
1
Deaths
2
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
1
0
0
1
W
Ymir
 
Ymir
1
0
1
1.5
L
Jing Wei
0
0
0
0
L
Ne Zha
Daddy Kron
Ne Zha
0
0
0
0
W
Chiron
0
1
0
0
W
0
0
1
0.5
L
1
2
0
0.5
W
Achilles
canaansk8
Achilles
0
0
0
0
L
King Arthur
whit3wintr
King Arthur
0
0
0
0
L
Sylvanus
ziki-007
Sylvanus
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,220
Damage
3,997
10,717
Taken
6,811
4,817
Mitigated
3,136
5,438
Healing
2,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
605
50
0
1,493
2,550
656
0
1,093
1,457
13,194
0
W
Ymir
 
Ymir
1,017
362
0
634
2,611
819
0
762
1,849
10,909
0
L
Jing Wei
0
0
0
0
461
69
0
0
461
0
0
L
Ne Zha
Daddy Kron
Ne Zha
0
0
0
0
0
0
0
0
0
0
187
W
Chiron
269
0
225
645
1,558
403
25
471
1,087
0
10,174
W
561
107
0
961
1,717
1,015
0
617
1,100
5,621
0
L
2,180
351
0
323
2,536
609
0
1,590
946
12,471
0
W
Achilles
canaansk8
Achilles
768
309
0
1,480
2,281
1,924
0
0
2,281
0
12,197
L
King Arthur
whit3wintr
King Arthur
1,054
433
0
918
2,110
1,842
0
74
2,036
0
11,452
L
Sylvanus
ziki-007
Sylvanus
763
254
450
959
1,704
616
0
519
1,185
9,738
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,846
Gold Earned
15,566
104
Minions Killed
53
0
Camps Cleared
0
533,457
Distance Traveled
327,005
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
3,968
794
27
5
0
99,205
0
W
Ymir
3,730
746
27
5
0
119,252
1
L
Jing Wei
2,634
527
0
0
0
16,578
0
L
Ne Zha
2,585
517
2
0
0
12,038
0
W
Chiron
3,108
622
18
4
0
106,329
0
W
Sobek
3,415
683
10
2
0
108,146
0
L
Janus
3,339
668
25
5
0
91,581
0
W
Achilles
3,625
725
22
4
0
100,525
0
L
King Arthur
3,416
683
18
4
0
106,856
1
L
Sylvanus
3,592
718
8
2
0
99,952
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role