Player Matchup

Nu Wa
Nu Wa
Nasurowo
Nu Wa
Level 63
God Stats
35W - 26L
1,585 SR
Queue Stats
388W - 440L
1,476 Elo+
Party 4
Medusa
Medusa
POL_THREESIXTEEN
Medusa
Level 19
God Stats
4W - 7L
1,536 SR
Queue Stats
63W - 47L
1,594 Elo+
Party 4
Da Ji
Da Ji
heyBRANNY
Da Ji
Level 126
God Stats
11W - 13L
1,553 SR
Queue Stats
143W - 145L
1,488 Elo+
Party 2
Neith
Neith
mrcrapulence
Neith
Level 8
God Stats
0W - 4L
990 SR
Queue Stats
11W - 23L
1,220 Elo+
Party 2
Hera
Hera
muddywater_
Hera
Level 79
God Stats
38W - 35L
1,518 SR
Queue Stats
163W - 173L
1,473 Elo+
Party 2
Team Averages
Level 59
1,436 SR
1,450 Elo+

VS

Team Averages
Level 108
1,507 SR
1,381 Elo+
Kumbhakarna
Kumbhakarna
Fred_FredBrGr
Kumbhakarna
Level 142
God Stats
10W - 14L
1,449 SR
Queue Stats
75W - 142L
1,316 Elo+
Party 3
Ah Puch
Ah Puch
The REAL Alduin
Ah Puch
Level 155
God Stats
1W - 0L
1,655 SR
Queue Stats
37W - 51L
1,444 Elo+
Party 1
Ares
Ares
The Real Aries1
Ares
Level 139
God Stats
1W - 1L
1,689 SR
Queue Stats
26W - 38L
1,435 Elo+
Party 1
Pele
Pele
goldenXxgrl420
Pele
Level 58
God Stats
56W - 56L
1,369 SR
Queue Stats
79W - 90L
1,317 Elo+
Party 3
Odin
Odin
oYaiba
Odin
Level 48
God Stats
5W - 3L
1,373 SR
Queue Stats
78W - 84L
1,393 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Nasurowo
Nu Wa
18
1 / 8 / 9
12,607
840
14,582
17,629
4,586
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
3 / 13 / 8
13,176
878
15,127
30,905
9,473
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Da Ji
heyBRANNY
Da Ji
19
6 / 3 / 6
14,317
954
12,191
15,554
6,279
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
0 / 5 / 9
12,532
835
8,728
21,506
7,739
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
4 / 1 / 9
14,630
975
22,160
9,172
2,952
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

150

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Fred_FredBrGr
Kumbhakarna
20
6 / 0 / 19
15,609
1,041
11,991
17,447
19,334
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
10 / 0 / 16
15,762
1,051
41,452
11,335
5,127
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
5 / 4 / 15
13,777
918
12,882
20,031
25,973
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
8 / 4 / 13
15,185
1,012
13,163
18,746
8,400
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odin
oYaiba
Odin
20
1 / 6 / 18
13,178
879
10,802
15,511
18,064
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
111
14
Kills
30
30
Deaths
14
41
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
Fred_FredBrGr
Kumbhakarna
6
0
19
15.5
L
Nu Wa
Nasurowo
Nu Wa
1
8
9
0.69
L
3
13
8
0.54
W
10
0
16
18
W
5
4
15
3.13
W
8
4
13
3.63
L
Da Ji
heyBRANNY
Da Ji
6
3
6
3
L
0
5
9
0.9
L
4
1
9
8.5
W
Odin
oYaiba
Odin
1
6
18
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,788
Damage
90,290
94,766
Taken
83,070
31,029
Mitigated
76,898
4,577
Healing
15,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
Fred_FredBrGr
Kumbhakarna
11,991
584
0
1,105
17,447
19,334
0
7,507
9,940
35,648
0
L
Nu Wa
Nasurowo
Nu Wa
14,582
3,126
192
932
17,629
4,586
0
14,422
3,207
25,676
0
L
15,127
9,029
0
1,780
30,905
9,473
0
24,142
6,763
0
31,100
W
41,452
499
0
5,502
11,335
5,127
0
6,281
5,054
103,696
0
W
12,882
310
0
0
20,031
25,973
0
8,110
10,470
22,342
0
W
13,163
3,057
1,068
7,032
18,746
8,400
0
6,377
11,367
0
56,240
L
Da Ji
heyBRANNY
Da Ji
12,191
2,524
0
298
15,554
6,279
0
8,185
7,369
0
40,911
L
8,728
4,010
0
1,375
21,506
7,739
0
14,032
7,474
0
21,350
L
22,160
6,408
0
0
9,172
2,952
0
5,544
3,628
63,648
0
W
Odin
oYaiba
Odin
10,802
1,429
0
709
15,511
18,064
0
8,467
6,806
0
24,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,262
Gold Earned
73,511
286
Minions Killed
342
7
Camps Cleared
7
1,299,670
Distance Traveled
1,428,444
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
15,609
1,041
33
2
0
319,050
5
L
Nu Wa
12,607
840
26
2
2
188,192
0
L
Medusa
13,176
878
36
2
0
246,945
0
W
Ah Puch
15,762
1,051
144
10
4
307,527
0
W
Ares
13,777
918
15
1
0
271,998
0
W
Pele
15,185
1,012
123
8
2
273,895
0
L
Da Ji
14,317
954
63
4
5
320,634
0
L
Neith
12,532
835
32
2
0
248,550
0
L
Hera
14,630
975
129
9
0
295,349
0
W
Odin
13,178
879
27
2
1
255,974
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role