Player Matchup

Tyr
Tyr
Keeblerfscookies
Tyr
Level 69
God Stats
45W - 33L
1,599 SR
Queue Stats
111W - 114L
1,494 Elo+
Party 2
Ra
Ra
Metasnake
Ra
Level 108
God Stats
1W - 2L
1,270 SR
Queue Stats
54W - 37L
1,596 Elo+
Party 2
Artemis
Artemis
THECHUBSTER12
Artemis
Level 86
God Stats
6W - 5L
1,522 SR
Queue Stats
84W - 103L
1,515 Elo+
Party 2
Team Averages
Level 88
1,464 SR
1,535 Elo+

VS

Team Averages
Level 56
1,567 SR
1,519 Elo+
Anubis
Anubis
AtomicBartender
Anubis
Level 49
God Stats
3W - 6L
1,448 SR
Queue Stats
33W - 37L
1,500 Elo+
Solo
Jing Wei
Jing Wei
TKR
Jing Wei
Level 82
God Stats
1W - 2L
1,500 SR
Queue Stats
149W - 170L
1,514 Elo+
Party 1
Odin
Odin
hxppythxughtts
Odin
Level 37
God Stats
9W - 9L
1,753 SR
Queue Stats
165W - 200L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 5 / 10
11,345
945
9,309
13,709
7,962
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

13
8 / 4 / 9
10,967
914
9,953
9,340
3,424
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
11
4 / 4 / 11
9,640
803
6,718
7,108
1,912
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 5
7,649
637
4,485
8,965
3,400
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jing Wei
TKR
Jing Wei
12
6 / 6 / 5
10,519
877
8,135
12,749
4,279
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
7 / 7 / 2
11,038
920
7,782
12,337
4,412
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
25
19
Kills
13
13
Deaths
19
30
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
6
5
0.42
W
7
5
10
2.4
W
8
4
9
3.13
W
Artemis
4
4
11
2.38
L
Jing Wei
TKR
Jing Wei
6
6
5
1.42
L
7
7
2
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,980
Damage
20,402
30,157
Taken
34,051
13,298
Mitigated
12,091
9,996
Healing
6,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,485
120
0
1,580
8,965
3,400
0
2,713
6,252
17,783
0
W
9,309
713
0
4,738
13,709
7,962
343
2,005
11,704
0
19,451
W
9,953
1,307
1,882
3,356
9,340
3,424
452
1,008
8,332
38,614
0
W
Artemis
6,718
3,012
0
20
7,108
1,912
1,324
1,631
5,477
0
17,899
L
Jing Wei
TKR
Jing Wei
8,135
6,630
123
3,188
12,749
4,279
88
3,017
9,732
0
28,877
L
7,782
2,748
0
1,155
12,337
4,412
0
4,737
7,600
0
24,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,952
Gold Earned
29,206
114
Minions Killed
107
3
Camps Cleared
4
627,579
Distance Traveled
500,931
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,649
637
32
3
0
107,349
0
W
Tyr
11,345
945
18
2
1
243,251
0
W
Ra
10,967
914
74
6
1
200,205
0
W
Artemis
9,640
803
22
2
1
184,123
0
L
Jing Wei
10,519
877
38
3
3
200,115
0
L
Odin
11,038
920
37
3
1
193,467
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role