Player Matchup

Achilles
Achilles
Diamond V
CFx Frenzy
Achilles
Diamond V
Level 156
God Stats
2W - 0L
1,679 SR
Queue Stats
28W - 12L
2,070 MMR
Party 1
Kumbhakarna
Kumbhakarna
Platinum I
Sulfa BL
Kumbhakarna
Platinum I
Level 159
God Stats
1W - 0L
1,724 SR
Queue Stats
27W - 12L
2,045 MMR
Party 1
Vulcan
Vulcan
Diamond V
oCruXo
Vulcan
Diamond V
Level 157
God Stats
16W - 7L
1,785 SR
Queue Stats
27W - 15L
2,080 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 157
1,729 SR
2,065 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 131
1,592 SR
1,913 MMR
Xing Tian
Xing Tian
Platinum I
AlphaRainer
Xing Tian
Platinum I
Level 153
God Stats
2W - 5L
1,714 SR
Queue Stats
82W - 60L
1,978 MMR
Solo
Chaac
Chaac
Diamond V
alsome_zombie
Chaac
Diamond V
Level 120
God Stats
2W - 5L
1,485 SR
Queue Stats
253W - 283L
1,972 MMR
Solo
Janus
Janus
Platinum III
francis 2222
Janus
Platinum III
Level 121
God Stats
7W - 11L
1,576 SR
Queue Stats
538W - 629L
1,790 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CFx Frenzy
Achilles
17
14 / 4 / 4
15,586
779
27,301
24,303
25,340
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kumbhakarna
Sulfa BL
Kumbhakarna
14
0 / 2 / 17
12,953
648
8,126
20,786
23,665
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Vulcan
oCruXo
Vulcan
17
7 / 2 / 11
15,148
757
22,864
10,519
6,657
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
BacchusKukulkanHerculesPersephoneGuan Yu

VS

Bans
HeraEsetCabrakanThothCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AlphaRainer
Xing Tian
13
2 / 8 / 4
12,504
625
6,290
27,735
25,780
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

13
0 / 8 / 4
11,485
574
11,107
26,817
25,024
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
5 / 5 / 1
14,748
737
15,778
15,892
3,913
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
16
21
Kills
7
8
Deaths
21
32
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
AlphaRainer
Xing Tian
2
8
4
0.5
W
Achilles
CFx Frenzy
Achilles
14
4
4
4
W
Kumbhakarna
Sulfa BL
Kumbhakarna
0
2
17
4.25
L
0
8
4
0.25
L
5
5
1
1.1
W
Vulcan
oCruXo
Vulcan
7
2
11
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,291
Damage
33,175
55,608
Taken
70,444
55,662
Mitigated
54,717
16,105
Healing
8,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
AlphaRainer
Xing Tian
6,290
590
0
0
27,735
25,780
0
11,530
16,205
22,764
0
W
Achilles
CFx Frenzy
Achilles
27,301
8,908
912
10,297
24,303
25,340
725
11,087
13,087
0
52,682
W
Kumbhakarna
Sulfa BL
Kumbhakarna
8,126
806
0
2,702
20,786
23,665
719
5,940
13,722
25,304
0
L
11,107
1,602
0
8,622
26,817
25,024
0
12,318
14,499
132
44,875
L
15,778
1,096
0
0
15,892
3,913
0
7,333
8,559
64,061
0
W
Vulcan
oCruXo
Vulcan
22,864
8,792
0
2,194
10,519
6,657
480
5,475
5,044
93,224
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,687
Gold Earned
38,737
231
Minions Killed
184
16
Camps Cleared
1
1,097,874
Distance Traveled
961,552
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
12,504
625
24
1
0
308,113
1
W
Achilles
15,586
779
47
2
4
347,618
0
W
Kumbhakarna
12,953
648
45
2
1
354,995
0
L
Chaac
11,485
574
66
3
1
304,395
0
L
Janus
14,748
737
94
5
0
349,044
0
W
Vulcan
15,148
757
139
7
11
395,261
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role