Player Matchup

Hera
Hera
TheMatrix627
Hera
Level 35
God Stats
7W - 4L
1,554 SR
Queue Stats
24W - 28L
1,317 Elo+
Solo
He Bo
He Bo
WhiteHorse412
He Bo
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 27L
1,181 Elo+
Solo
Neith
Neith
shurik0702
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,102 Elo+
Solo
Team Averages
Level 19
1,518 SR
1,200 Elo+

VS

Team Averages
Level 35
1,501 SR
1,333 Elo+
Tyr
Tyr
 
Tyr
Level 64
God Stats
8W - 5L
1,539 SR
Queue Stats
106W - 83L
1,385 Elo+
Party 1
Vulcan
Vulcan
BmoresTopGoon
Vulcan
Level 29
God Stats
25W - 12L
1,658 SR
Queue Stats
94W - 69L
1,438 Elo+
Party 1
Thanatos
Thanatos
Torn Dorstuf
Thanatos
Level 13
God Stats
1W - 1L
1,307 SR
Queue Stats
5W - 4L
1,174 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 6 / 1
14,049
826
16,646
14,919
4,924
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
0 / 4 / 3
9,176
540
1,240
5,011
2,086
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Neith
13
1 / 8 / 3
10,555
621
6,247
13,129
4,548
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
15
6 / 3 / 5
12,449
732
9,115
13,120
8,415
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
6 / 3 / 6
12,495
735
14,447
12,056
5,182
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
Torn Dorstuf
Thanatos
13
6 / 5 / 3
12,400
729
5,379
13,547
4,575
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
32
11
Kills
18
18
Deaths
11
7
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
6
3
5
2.83
W
6
3
6
3
L
10
6
1
1.75
W
Thanatos
Torn Dorstuf
Thanatos
6
5
3
1.5
L
0
4
3
0.38
L
Neith
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,133
Damage
28,941
33,059
Taken
38,723
11,558
Mitigated
18,172
4,033
Healing
9,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
9,115
1,182
260
2,245
13,120
8,415
300
5,160
7,960
0
31,441
W
14,447
5,876
873
2,271
12,056
5,182
798
7,301
4,755
51,202
0
L
16,646
2,924
435
2,034
14,919
4,924
259
6,873
8,046
47,851
0
W
Thanatos
Torn Dorstuf
Thanatos
5,379
1,342
0
4,068
13,547
4,575
780
6,465
7,082
0
24,163
L
1,240
0
0
800
5,011
2,086
0
3,113
1,898
4,906
0
L
Neith
6,247
1,471
0
764
13,129
4,548
585
4,461
8,668
0
29,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,780
Gold Earned
37,344
114
Minions Killed
137
0
Camps Cleared
10
634,835
Distance Traveled
844,639
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
12,449
732
35
2
5
313,806
0
W
Vulcan
12,495
735
57
3
4
263,777
0
L
Hera
14,049
826
54
3
0
294,342
2
W
Thanatos
12,400
729
45
3
1
267,056
0
L
He Bo
9,176
540
12
1
0
104,190
0
L
Neith
10,555
621
48
3
0
236,303
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role