Player Matchup

Bastet
Bastet
Gold IV
Maazes13
Bastet
Gold IV
Level 124
God Stats
2W - 7L
1,433 SR
Queue Stats
43W - 51L
1,396 MMR
Party 2
Khepri
Khepri
Gold V
darkbee2411
Khepri
Gold V
Level 123
God Stats
4W - 5L
1,640 SR
Queue Stats
23W - 26L
1,464 MMR
Party 2
Hel
Hel
Platinum V
ouloulou_38
Hel
Platinum V
Level 128
God Stats
3W - 2L
1,547 SR
Queue Stats
46W - 47L
1,657 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 125
1,540 SR
1,506 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 112
1,618 SR
1,431 MMR
Medusa
Medusa
Gold III
GoogleChilli
Medusa
Gold III
Level 133
God Stats
15W - 7L
1,638 SR
Queue Stats
54W - 52L
1,510 MMR
Party 1
Zeus
Zeus
Gold III
SpuntCookie1017
Zeus
Gold III
Level 155
God Stats
11W - 9L
1,602 SR
Queue Stats
148W - 130L
1,481 MMR
Party 1
Amaterasu
Amaterasu
Silver I
Studleyy
Amaterasu
Silver I
Level 48
God Stats
23W - 13L
1,615 SR
Queue Stats
29W - 19L
1,300 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Maazes13
Bastet
18
11 / 8 / 4
19,085
734
24,321
26,617
13,392
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Khepri
16
0 / 4 / 10
16,424
632
8,360
40,280
52,047
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
7 / 9 / 8
19,109
735
23,316
36,153
21,426
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
PersephoneChaacPoseidonOdinKumbhakarna

VS

Bans
BacchusYemojaSkadiArtioCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
18
7 / 7 / 9
18,682
719
28,748
24,557
6,128
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

17
6 / 9 / 7
17,809
685
32,137
15,993
3,648
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
Studleyy
Amaterasu
19
8 / 2 / 10
18,847
725
22,128
28,329
53,538
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
47
18
Kills
21
21
Deaths
18
22
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Medusa
7
7
9
1.64
L
Bastet
Maazes13
Bastet
11
8
4
1.63
W
6
9
7
1.06
W
Amaterasu
Studleyy
Amaterasu
8
2
10
6.5
L
Khepri
0
4
10
1.25
L
7
9
8
1.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,997
Damage
83,013
103,050
Taken
68,879
86,865
Mitigated
63,314
41,460
Healing
28,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
28,748
17,277
0
10,425
24,557
6,128
2,025
11,180
13,377
0
130,250
L
Bastet
Maazes13
Bastet
24,321
8,215
0
1,724
26,617
13,392
1,968
6,101
20,516
0
56,947
W
32,137
672
0
1,576
15,993
3,648
332
7,780
8,213
82,506
0
W
Amaterasu
Studleyy
Amaterasu
22,128
7,768
0
16,053
28,329
53,538
574
14,323
14,006
1,123
54,353
L
Khepri
8,360
755
940
3,727
40,280
52,047
197
11,764
28,516
31,270
0
L
23,316
1,135
17,305
17,764
36,153
21,426
730
15,436
20,717
100,034
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,618
Gold Earned
55,338
251
Minions Killed
338
9
Camps Cleared
15
1,401,738
Distance Traveled
1,351,066
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
18,682
719
172
7
7
428,836
0
L
Bastet
19,085
734
52
2
2
478,082
8
W
Zeus
17,809
685
92
4
5
415,657
5
W
Amaterasu
18,847
725
74
3
3
506,573
10
L
Khepri
16,424
632
39
2
1
464,006
9
L
Hel
19,109
735
160
6
6
459,650
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role