Player Matchup

Achilles
Achilles
FRANDIRX
Achilles
Level 29
God Stats
1W - 3L
1,584 SR
Queue Stats
9W - 21L
1,200 Elo+
Party 2
Cerberus
Cerberus
T_Bon3_307
Cerberus
Level 28
God Stats
17W - 13L
1,500 SR
Queue Stats
91W - 111L
1,260 Elo+
Solo
Fenrir
Fenrir
jcarlos272
Fenrir
Level 26
God Stats
5W - 9L
1,400 SR
Queue Stats
5W - 10L
1,171 Elo+
Party 2
Team Averages
Level 28
1,495 SR
1,210 Elo+

VS

Team Averages
Level 16
1,246 SR
1,142 Elo+
Sun Wukong
Sun Wukong
MIX Optic
Sun Wukong
Level 6
God Stats
4W - 10L
1,232 SR
Queue Stats
4W - 12L
1,067 Elo+
Party 1
Skadi
Skadi
ZAKURO-0210
Skadi
Level 29
God Stats
3W - 3L
1,339 SR
Queue Stats
34W - 49L
1,171 Elo+
Solo
Merlin
Merlin
iTheGamerGuy
Merlin
Level 12
God Stats
3W - 10L
1,166 SR
Queue Stats
5W - 15L
1,189 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
FRANDIRX
Achilles
17
11 / 13 / 2
17,305
824
17,865
28,524
7,361
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
T_Bon3_307
Cerberus
14
1 / 13 / 11
14,279
680
7,662
25,050
26,324
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fenrir
jcarlos272
Fenrir
16
6 / 18 / 7
16,041
764
19,776
35,887
14,231
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
MIX Optic
Sun Wukong
15
4 / 7 / 20
15,700
748
10,272
19,937
8,003
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
26 / 3 / 14
21,052
1,002
32,746
17,521
5,843
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
18
14 / 8 / 14
19,438
926
25,659
17,145
4,864
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
92
18
Kills
44
44
Deaths
18
20
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Achilles
FRANDIRX
Achilles
11
13
2
0.92
W
Sun Wukong
MIX Optic
Sun Wukong
4
7
20
2
L
Cerberus
T_Bon3_307
Cerberus
1
13
11
0.5
W
26
3
14
11
W
Merlin
14
8
14
2.63
L
Fenrir
jcarlos272
Fenrir
6
18
7
0.53

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,303
Damage
68,677
89,461
Taken
54,603
47,916
Mitigated
18,710
18,863
Healing
4,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
FRANDIRX
Achilles
17,865
8,355
0
2,614
28,524
7,361
260
10,182
18,342
0
52,861
W
Sun Wukong
MIX Optic
Sun Wukong
10,272
4,157
0
1,088
19,937
8,003
374
1,781
18,156
0
26,799
L
Cerberus
T_Bon3_307
Cerberus
7,662
929
587
2,852
25,050
26,324
0
8,557
16,493
31,920
0
W
32,746
23,943
0
2,748
17,521
5,843
2,490
3,438
14,074
0
91,830
W
Merlin
25,659
2,327
0
316
17,145
4,864
513
3,367
13,778
42,266
0
L
Fenrir
jcarlos272
Fenrir
19,776
11,732
391
12,419
35,887
14,231
689
8,655
27,232
0
58,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,625
Gold Earned
56,190
196
Minions Killed
181
5
Camps Cleared
12
842,219
Distance Traveled
991,671
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
17,305
824
81
4
1
306,304
0
W
Sun Wukong
15,700
748
30
1
3
326,130
0
L
Cerberus
14,279
680
68
3
1
282,576
0
W
Skadi
21,052
1,002
103
5
8
358,255
0
W
Merlin
19,438
926
48
2
1
307,286
0
L
Fenrir
16,041
764
47
2
3
253,339
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role