Player Matchup

Vamana
Vamana
Gold II
lB e Z e R k o
Vamana
Gold II
Level 113
God Stats
6W - 3L
1,697 SR
Queue Stats
41W - 31L
1,444 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 113
1,697 SR
1,444 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 127
1,392 SR
1,379 MMR
Da Ji
Da Ji
Gold IV
DreamDaemon2342
Da Ji
Gold IV
Level 127
God Stats
3W - 11L
1,392 SR
Queue Stats
229W - 220L
1,379 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 3 / 0
16,290
815
18,167
21,732
35,332
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bans
VulcanSetZhong KuiErlang ShenKukulkan

VS

Bans
HadesPoseidonOlorunSkadiHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 10 / 0
14,738
737
12,373
25,088
11,245
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
3
9
Kills
3
3
Deaths
10
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
3
10
0
0.3
W
9
3
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,167
Damage
12,373
21,732
Taken
25,088
35,332
Mitigated
11,245
9,575
Healing
3,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,373
5,113
0
3,730
25,088
11,245
188
1,012
24,076
0
71,305
W
18,167
8,953
0
9,575
21,732
35,332
1,622
515
21,217
988
92,063

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,290
Gold Earned
14,738
170
Minions Killed
130
8
Camps Cleared
6
356,187
Distance Traveled
360,766
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
14,738
737
130
7
6
360,766
2
W
Vamana
16,290
815
170
9
8
356,187
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role