Player Matchup

Discordia
Discordia
Cixxy
Discordia
Level 60
God Stats
4W - 5L
1,480 SR
Queue Stats
182W - 193L
1,412 Elo+
Solo
Awilix
Awilix
Detrimentalityy
Awilix
Level 86
God Stats
1W - 1L
1,707 SR
Queue Stats
18W - 29L
1,314 Elo+
Party 3
Izanami
Izanami
EpiIepsy
Izanami
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 27L
1,218 Elo+
Party 3
Guan Yu
Guan Yu
LoHo
Guan Yu
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 10L
1,501 Elo+
Party 4
Merlin
Merlin
OGreenieGirl
Merlin
Level 103
God Stats
1W - 3L
1,572 SR
Queue Stats
176W - 157L
1,440 Elo+
Party 4
Team Averages
Level 65
1,552 SR
1,377 Elo+

VS

Team Averages
Level 121
1,432 SR
1,407 Elo+
Ganesha
Ganesha
ClashCloud
Ganesha
Level 108
God Stats
3W - 2L
1,433 SR
Queue Stats
62W - 76L
1,424 Elo+
Party 2
Janus
Janus
Iridescent_Ari
Janus
Level 124
God Stats
5W - 2L
1,463 SR
Queue Stats
84W - 90L
1,428 Elo+
Solo
Ullr
Ullr
MachoNachoVito
Ullr
Level 122
God Stats
4W - 2L
1,571 SR
Queue Stats
233W - 235L
1,374 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Pixellette
Ah Muzen Cab
Level 123
God Stats
1W - 2L
1,163 SR
Queue Stats
81W - 93L
1,436 Elo+
Party 2
Chang'e
Chang'e
SpyderToothTyger
Chang'e
Level 126
God Stats
6W - 3L
1,531 SR
Queue Stats
234W - 238L
1,374 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Cixxy
Discordia
20
6 / 4 / 16
15,514
646
59,221
18,637
6,608
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

20
6 / 3 / 10
13,417
559
9,933
16,988
8,308
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
EpiIepsy
Izanami
20
3 / 11 / 15
14,019
584
23,857
25,659
8,974
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Guan Yu
LoHo
Guan Yu
20
2 / 7 / 17
12,599
525
11,947
31,142
27,615
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
20
6 / 4 / 16
15,171
632
29,784
21,840
15,080
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
ClashCloud
Ganesha
20
0 / 5 / 23
15,840
660
14,258
36,232
42,294
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
11 / 6 / 15
16,281
678
30,216
22,258
8,296
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
5 / 5 / 15
14,430
601
21,884
33,250
14,184
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
Pixellette
Ah Muzen Cab
20
8 / 4 / 12
15,706
654
23,091
27,549
12,103
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
4 / 3 / 21
14,514
605
10,741
29,684
12,968
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
114
23
Kills
28
29
Deaths
23
74
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Discordia
Cixxy
Discordia
6
4
16
3.5
W
Ganesha
ClashCloud
Ganesha
0
5
23
2.3
L
6
3
10
3.67
L
Izanami
EpiIepsy
Izanami
3
11
15
0.95
W
11
6
15
3.08
L
Guan Yu
LoHo
Guan Yu
2
7
17
1.5
W
5
5
15
2.5
L
Merlin
6
4
16
3.5
W
Ah Muzen Cab
Pixellette
Ah Muzen Cab
8
4
12
3.5
W
4
3
21
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

134,742
Damage
100,190
114,266
Taken
148,973
66,585
Mitigated
89,845
51,874
Healing
80,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Cixxy
Discordia
59,221
766
5,428
3,394
18,637
6,608
225
9,596
9,041
100,838
0
W
Ganesha
ClashCloud
Ganesha
14,258
110
4,904
6,216
36,232
42,294
406
16,212
20,020
44,048
0
L
9,933
3,549
1,260
2,789
16,988
8,308
610
7,415
9,573
0
19,900
L
Izanami
EpiIepsy
Izanami
23,857
14,086
2,535
3,452
25,659
8,974
968
13,822
11,837
0
51,686
W
30,216
508
4,524
3,174
22,258
8,296
660
15,375
6,883
54,723
0
L
Guan Yu
LoHo
Guan Yu
11,947
1,961
14,069
9,553
31,142
27,615
682
14,080
17,062
0
19,089
W
21,884
12,016
2,423
6,399
33,250
14,184
2,856
21,342
11,908
0
46,914
L
Merlin
29,784
776
5,494
3,900
21,840
15,080
1,379
10,302
11,538
65,348
0
W
Ah Muzen Cab
Pixellette
Ah Muzen Cab
23,091
6,087
1,016
9,107
27,549
12,103
1,641
17,349
10,200
0
58,155
W
10,741
1,493
26,893
15,873
29,684
12,968
1,027
18,727
10,957
24,933
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,720
Gold Earned
76,771
261
Minions Killed
240
0
Camps Cleared
0
2,029,688
Distance Traveled
1,907,192
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
15,514
646
96
4
0
424,592
0
W
Ganesha
15,840
660
5
0
0
425,893
1
L
Awilix
13,417
559
20
1
0
479,777
0
L
Izanami
14,019
584
65
3
0
318,647
0
W
Janus
16,281
678
56
2
0
313,981
0
L
Guan Yu
12,599
525
15
1
0
435,102
0
W
Ullr
14,430
601
65
3
0
336,558
0
L
Merlin
15,171
632
65
3
0
371,570
0
W
Ah Muzen Cab
15,706
654
70
3
0
427,954
0
W
Chang'e
14,514
605
44
2
0
402,806
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role