Player Matchup

Tyr
Tyr
Octane Spark
Tyr
Level 83
God Stats
4W - 3L
1,607 SR
Queue Stats
29W - 33L
1,460 Elo+
Party 2
Nox
Nox
SunGone
Nox
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 16L
1,853 Elo+
Party 2
Heimdallr
Heimdallr
acewindstorm99
Heimdallr
Level 68
God Stats
1W - 1L
1,574 SR
Queue Stats
39W - 43L
1,403 Elo+
Party 2
Team Averages
Level 73
1,560 SR
1,572 Elo+

VS

Team Averages
Level 92
1,398 SR
1,441 Elo+
Scylla
Scylla
Buckin775
Scylla
Level 86
God Stats
4W - 7L
1,384 SR
Queue Stats
38W - 53L
1,451 Elo+
Party 1
Hercules
Hercules
ElD775
Hercules
Level 107
God Stats
5W - 10L
1,343 SR
Queue Stats
30W - 44L
1,426 Elo+
Party 1
Nemesis
Nemesis
Norse Bearry
Nemesis
Level 84
God Stats
95W - 99L
1,466 SR
Queue Stats
466W - 495L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 0 / 15
17,103
633
19,207
17,472
17,718
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Nox
19
12 / 0 / 7
18,063
669
22,655
10,238
3,971
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
acewindstorm99
Heimdallr
16
3 / 4 / 13
15,673
580
12,499
20,037
7,923
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Buckin775
Scylla
15
0 / 9 / 3
13,595
504
11,680
18,430
3,001
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
ElD775
Hercules
14
1 / 8 / 2
13,453
498
5,652
24,093
28,180
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nemesis
Norse Bearry
Nemesis
17
3 / 4 / 1
14,626
542
12,377
21,813
8,763
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
10
21
Kills
4
4
Deaths
21
35
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Scylla
Buckin775
Scylla
0
9
3
0.17
L
Hercules
ElD775
Hercules
1
8
2
0.25
L
Nemesis
Norse Bearry
Nemesis
3
4
1
0.88
W
6
0
15
13.5
W
Nox
12
0
7
15.5
W
Heimdallr
acewindstorm99
Heimdallr
3
4
13
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,361
Damage
29,709
47,747
Taken
64,336
29,612
Mitigated
39,944
20,199
Healing
18,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Buckin775
Scylla
11,680
192
1,472
4,250
18,430
3,001
315
6,231
12,199
57,712
0
L
Hercules
ElD775
Hercules
5,652
930
1,452
5,476
24,093
28,180
102
8,760
15,333
0
19,622
L
Nemesis
Norse Bearry
Nemesis
12,377
4,473
0
6,058
21,813
8,763
0
7,949
13,864
0
59,351
W
19,207
2,353
1,795
8,476
17,472
17,718
987
3,406
14,066
0
47,017
W
Nox
22,655
1,292
663
3,470
10,238
3,971
782
2,162
8,076
75,166
0
W
Heimdallr
acewindstorm99
Heimdallr
12,499
9,248
0
5,795
20,037
7,923
1,117
6,528
13,509
0
55,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,839
Gold Earned
41,674
243
Minions Killed
218
7
Camps Cleared
5
1,503,743
Distance Traveled
1,341,334
0
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
13,595
504
104
4
0
400,644
0
L
Hercules
13,453
498
34
1
0
394,305
16
L
Nemesis
14,626
542
80
3
5
546,385
0
W
Tyr
17,103
633
44
2
2
509,759
0
W
Nox
18,063
669
114
4
4
496,315
0
W
Heimdallr
15,673
580
85
3
1
497,669
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role