Player Matchup

Chaac
Chaac
Masters
Chronik_who
Chaac
Masters
Level 129
God Stats
1W - 3L
1,708 SR
Queue Stats
184W - 115L
2,166 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 129
1,708 SR
2,166 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 145
1,663 SR
1,900 MMR
Chang'e
Chang'e
Platinum IV
Chunchunmaru363
Chang'e
Platinum IV
Level 145
God Stats
2W - 1L
1,663 SR
Queue Stats
20W - 13L
1,900 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 1 / 0
16,691
759
17,477
28,156
31,695
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bans
Ah Muzen CabBakasuraSkadiLokiFreya

VS

Bans
He BoUllrPoseidonChronosPele
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 3 / 0
15,070
685
19,984
22,120
16,071
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
1
3
Kills
1
1
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
3
1
0
3
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,477
Damage
19,984
28,156
Taken
22,120
31,695
Mitigated
16,071
14,218
Healing
11,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,477
8,919
0
14,218
28,156
31,695
2,686
20,459
7,697
0
117,227
L
19,984
1,553
0
11,649
22,120
16,071
1,225
301
21,819
99,839
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,691
Gold Earned
15,070
225
Minions Killed
210
9
Camps Cleared
6
405,445
Distance Traveled
390,747
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
16,691
759
225
10
9
405,445
0
L
Chang'e
15,070
685
210
10
6
390,747
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role