Player Matchup

Horus
Horus
 
Horus
Level 79
God Stats
3W - 4L
1,393 SR
Queue Stats
52W - 45L
1,300 Elo+
Party 1
Scylla
Scylla
TrueBolt18
Scylla
Level 39
God Stats
4W - 6L
1,083 SR
Queue Stats
13W - 12L
1,392 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
cjdtheavygunner
Ah Muzen Cab
Level 49
God Stats
4W - 1L
1,659 SR
Queue Stats
71W - 66L
1,308 Elo+
Party 1
Team Averages
Level 56
1,378 SR
1,333 Elo+

VS

Team Averages
Level 27
1,436 SR
1,265 Elo+
Thor
Thor
IRezik Gz
Thor
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 33L
1,157 Elo+
Solo
Kukulkan
Kukulkan
iNHaLe BLuNTz
Kukulkan
Level 29
God Stats
12W - 17L
1,363 SR
Queue Stats
52W - 60L
1,311 Elo+
Solo
Bellona
Bellona
theSKEEGZ
Bellona
Level 44
God Stats
39W - 51L
1,445 SR
Queue Stats
186W - 202L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
17
2 / 2 / 16
16,356
606
12,390
29,530
31,561
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Scylla
TrueBolt18
Scylla
20
20 / 8 / 4
20,971
777
27,481
18,798
6,262
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
cjdtheavygunner
Ah Muzen Cab
19
6 / 0 / 18
17,616
652
22,625
19,336
9,337
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
14
2 / 13 / 3
14,538
538
11,842
24,288
10,117
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
iNHaLe BLuNTz
Kukulkan
16
3 / 11 / 3
16,078
595
27,880
20,298
8,592
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bellona
theSKEEGZ
Bellona
17
5 / 6 / 3
16,947
628
13,053
33,981
29,805
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
19
28
Kills
10
10
Deaths
30
38
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
2
2
16
5
L
Thor
2
13
3
0.27
W
Scylla
TrueBolt18
Scylla
20
8
4
2.75
W
Ah Muzen Cab
cjdtheavygunner
Ah Muzen Cab
6
0
18
15
L
Kukulkan
iNHaLe BLuNTz
Kukulkan
3
11
3
0.41
L
Bellona
theSKEEGZ
Bellona
5
6
3
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,496
Damage
52,775
67,664
Taken
78,567
47,160
Mitigated
48,514
23,971
Healing
11,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
12,390
6,234
5,433
10,511
29,530
31,561
672
11,234
18,296
0
48,404
L
Thor
11,842
2,749
147
1,673
24,288
10,117
0
7,759
16,529
0
35,272
W
Scylla
TrueBolt18
Scylla
27,481
2,663
0
1,158
18,798
6,262
81
9,054
9,744
79,951
0
W
Ah Muzen Cab
cjdtheavygunner
Ah Muzen Cab
22,625
6,522
89
6,780
19,336
9,337
1,644
8,814
10,522
0
82,083
L
Kukulkan
iNHaLe BLuNTz
Kukulkan
27,880
2,688
510
1,255
20,298
8,592
505
10,278
10,020
78,155
0
L
Bellona
theSKEEGZ
Bellona
13,053
3,478
279
7,387
33,981
29,805
316
10,082
23,899
0
48,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,943
Gold Earned
47,563
253
Minions Killed
255
13
Camps Cleared
9
1,375,434
Distance Traveled
1,195,029
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
16,356
606
48
2
4
454,480
0
L
Thor
14,538
538
36
1
2
358,896
0
W
Scylla
20,971
777
100
4
6
411,268
0
W
Ah Muzen Cab
17,616
652
105
4
3
509,686
0
L
Kukulkan
16,078
595
128
5
6
327,684
0
L
Bellona
16,947
628
91
3
1
508,449
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role