Player Matchup

Mercury
Mercury
claratyne
Mercury
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,518 Elo+
Party 1
Yemoja
Yemoja
gastrolyte
Yemoja
Level 61
God Stats
3W - 2L
1,617 SR
Queue Stats
4W - 2L
1,607 Elo+
Party 1
Anubis
Anubis
kids nurofen
Anubis
Level 56
God Stats
1W - 0L
1,614 SR
Queue Stats
4W - 3L
1,549 Elo+
Party 1
Team Averages
Level 73
1,577 SR
1,558 Elo+

VS

Team Averages
Level 71
1,585 SR
1,564 Elo+
Heimdallr
Heimdallr
Bull Balled Jim
Heimdallr
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,530 Elo+
Solo
Baron Samedi
Baron Samedi
SoulSaturn
Baron Samedi
Level 81
God Stats
0W - 1L
1,837 SR
Queue Stats
13W - 12L
1,517 Elo+
Party 2
King Arthur
King Arthur
estructor
King Arthur
Level 122
God Stats
0W - 1L
1,419 SR
Queue Stats
10W - 8L
1,645 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
claratyne
Mercury
17
6 / 7 / 15
19,108
708
22,910
21,671
6,403
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yemoja
gastrolyte
Yemoja
17
2 / 4 / 16
17,171
636
8,380
17,185
18,167
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
19
15 / 4 / 8
20,035
742
26,711
28,876
14,159
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Bull Balled Jim
Heimdallr
13
0 / 10 / 12
14,992
555
5,745
15,154
5,529
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
SoulSaturn
Baron Samedi
18
6 / 8 / 8
18,063
669
19,026
24,954
16,969
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

King Arthur
estructor
King Arthur
19
8 / 7 / 5
19,094
707
28,793
36,713
47,285
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
39
23
Kills
14
15
Deaths
25
39
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Bull Balled Jim
Heimdallr
0
10
12
0.6
L
Baron Samedi
SoulSaturn
Baron Samedi
6
8
8
1.25
W
Mercury
claratyne
Mercury
6
7
15
1.93
L
King Arthur
estructor
King Arthur
8
7
5
1.5
W
Yemoja
gastrolyte
Yemoja
2
4
16
2.5
W
Anubis
15
4
8
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,001
Damage
53,564
67,732
Taken
76,821
38,729
Mitigated
69,783
31,533
Healing
11,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Bull Balled Jim
Heimdallr
5,745
1,632
0
0
15,154
5,529
0
7,080
8,074
0
19,981
L
Baron Samedi
SoulSaturn
Baron Samedi
19,026
1,586
2,603
4,733
24,954
16,969
90
11,394
13,560
67,486
0
W
Mercury
claratyne
Mercury
22,910
12,400
0
1,891
21,671
6,403
1,373
6,603
13,079
0
100,802
L
King Arthur
estructor
King Arthur
28,793
4,101
0
4,347
36,713
47,285
0
17,385
19,328
1,174
83,164
W
Yemoja
gastrolyte
Yemoja
8,380
1,772
6,032
5,382
17,185
18,167
587
4,945
12,240
25,616
0
W
Anubis
26,711
1,807
1,379
16,849
28,876
14,159
1,159
9,423
19,453
99,581
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,314
Gold Earned
52,149
253
Minions Killed
201
18
Camps Cleared
6
1,392,824
Distance Traveled
1,075,685
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
14,992
555
29
1
0
195,365
0
L
Baron Samedi
18,063
669
76
3
3
408,573
10
W
Mercury
19,108
708
87
3
11
484,373
0
L
King Arthur
19,094
707
96
4
3
471,747
1
W
Yemoja
17,171
636
27
1
0
491,137
0
W
Anubis
20,035
742
139
5
7
417,314
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role