Player Matchup

Serqet
Serqet
Gold III
NinjaAssassiny
Serqet
Gold III
Level 141
God Stats
0W - 1L
1,244 SR
Queue Stats
252W - 239L
1,505 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 141
1,244 SR
1,505 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 128
1,683 SR
1,456 MMR
Kukulkan
Kukulkan
Gold III
RG327
Kukulkan
Gold III
Level 128
God Stats
16W - 8L
1,683 SR
Queue Stats
93W - 92L
1,456 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 9 / 0
8,158
628
3,282
11,356
4,406
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
HelSkadiAnubisBakasuraChronos

VS

Bans
KaliAh Muzen CabCu ChulainnOsirisThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
RG327
Kukulkan
17
9 / 0 / 0
12,774
983
8,321
5,593
3,258
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
9
0
Kills
9
9
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
9
0
0
W
Kukulkan
RG327
Kukulkan
9
0
0
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,282
Damage
8,321
11,356
Taken
5,593
4,406
Mitigated
3,258
250
Healing
3,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,282
314
0
250
11,356
4,406
0
8,644
2,712
0
28,762
W
Kukulkan
RG327
Kukulkan
8,321
1,540
0
3,264
5,593
3,258
1,259
308
4,325
75,906
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

8,158
Gold Earned
12,774
71
Minions Killed
155
2
Camps Cleared
10
230,824
Distance Traveled
239,472
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
8,158
628
71
5
2
230,824
0
W
Kukulkan
12,774
983
155
12
10
239,472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role