Player Matchup

Merlin
Merlin
Balxeyrd
Merlin
Level 18
God Stats
5W - 8L
1,532 SR
Queue Stats
8W - 13L
1,341 Elo+
Party 2
Scylla
Scylla
ChiefRedBeard04
Scylla
Level 59
God Stats
3W - 2L
1,482 SR
Queue Stats
15W - 24L
1,393 Elo+
Party 2
Heimdallr
Heimdallr
Kokobean17
Heimdallr
Level 67
God Stats
1W - 3L
1,667 SR
Queue Stats
15W - 24L
1,441 Elo+
Party 2
King Arthur
King Arthur
ll Hucci ll
King Arthur
Level 102
God Stats
6W - 5L
1,633 SR
Queue Stats
14W - 23L
1,413 Elo+
Party 2
Team Averages
Level 62
1,578 SR
1,397 Elo+

VS

Team Averages
Level 106
1,465 SR
1,357 Elo+
Sylvanus
Sylvanus
FlowSlowbroLTD
Sylvanus
Level 100
God Stats
3W - 3L
1,530 SR
Queue Stats
12W - 16L
1,440 Elo+
Solo
Hera
Hera
MADERAXIV
Hera
Level 127
God Stats
2W - 0L
1,463 SR
Queue Stats
16W - 25L
1,362 Elo+
Solo
Vulcan
Vulcan
REDDOTS FINEST1
Vulcan
Level 96
God Stats
1W - 0L
1,332 SR
Queue Stats
11W - 32L
1,335 Elo+
Party 1
Xbalanque
Xbalanque
diseased cat
Xbalanque
Level 102
God Stats
1W - 0L
1,535 SR
Queue Stats
10W - 19L
1,289 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Balxeyrd
Merlin
20
3 / 7 / 6
17,126
634
18,870
18,615
4,733
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
7 / 3 / 5
17,994
666
23,425
24,384
6,358
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
Kokobean17
Heimdallr
20
7 / 3 / 9
19,041
705
22,353
29,261
15,238
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
ll Hucci ll
King Arthur
20
3 / 6 / 6
15,911
589
20,601
43,331
37,704
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
20
4 / 5 / 10
19,013
704
14,525
41,033
56,951
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hera
20
7 / 4 / 9
19,932
738
43,082
29,263
19,106
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
3 / 6 / 8
18,070
669
23,460
16,402
5,319
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xbalanque
diseased cat
Xbalanque
20
5 / 5 / 4
18,117
671
20,608
21,380
11,440
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
50
20
Kills
19
19
Deaths
20
26
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Merlin
Balxeyrd
Merlin
3
7
6
0.86
L
7
3
5
3.17
W
Sylvanus
4
5
10
1.8
L
Heimdallr
Kokobean17
Heimdallr
7
3
9
3.83
W
Hera
7
4
9
2.88
W
3
6
8
1.17
W
Xbalanque
diseased cat
Xbalanque
5
5
4
1.4
L
King Arthur
ll Hucci ll
King Arthur
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,249
Damage
101,675
115,591
Taken
108,078
64,033
Mitigated
92,816
18,385
Healing
40,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Balxeyrd
Merlin
18,870
920
0
2,205
18,615
4,733
417
14,873
3,742
98,228
0
L
23,425
1,080
0
4,884
24,384
6,358
456
18,702
5,682
98,749
0
W
Sylvanus
14,525
1,449
7,905
15,857
41,033
56,951
926
13,244
27,785
49,423
0
L
Heimdallr
Kokobean17
Heimdallr
22,353
6,768
0
4,469
29,261
15,238
578
19,208
10,053
0
100,727
W
Hera
43,082
9,455
2,192
10,830
29,263
19,106
1,880
13,157
16,106
110,215
0
W
23,460
6,952
1,089
1,302
16,402
5,319
530
8,432
7,970
78,738
0
W
Xbalanque
diseased cat
Xbalanque
20,608
5,710
0
1,660
21,380
11,440
5,986
8,514
12,663
0
105,201
L
King Arthur
ll Hucci ll
King Arthur
20,601
4,021
0
6,827
43,331
37,704
214
29,073
14,258
0
75,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,072
Gold Earned
75,132
511
Minions Killed
428
16
Camps Cleared
15
1,964,894
Distance Traveled
2,019,033
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
17,126
634
149
6
10
482,690
0
L
Scylla
17,994
666
131
5
1
482,953
0
W
Sylvanus
19,013
704
59
2
1
466,400
0
L
Heimdallr
19,041
705
146
5
4
499,236
1
W
Hera
19,932
738
137
5
8
551,961
0
W
Vulcan
18,070
669
116
4
2
505,599
0
W
Xbalanque
18,117
671
116
4
4
495,073
0
L
King Arthur
15,911
589
85
3
1
500,015
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role