Player Matchup

Terra
Terra
Axuan5182
Terra
Level 22
God Stats
23W - 12L
1,484 SR
Queue Stats
47W - 45L
1,352 Elo+
Solo
Nemesis
Nemesis
Brave The First
Nemesis
Level 16
God Stats
11W - 10L
1,419 SR
Queue Stats
14W - 19L
1,355 Elo+
Party 3
Ra
Ra
CheeseTiger37
Ra
Level 17
God Stats
4W - 2L
1,605 SR
Queue Stats
21W - 13L
1,478 Elo+
Party 1
Yemoja
Yemoja
I Are Clyde
Yemoja
Level 22
God Stats
6W - 7L
1,463 SR
Queue Stats
33W - 37L
1,430 Elo+
Party 3
Hera
Hera
Skittlesmnms97
Hera
Level 39
God Stats
42W - 35L
1,520 SR
Queue Stats
162W - 138L
1,522 Elo+
Party 1
Team Averages
Level 23
1,498 SR
1,427 Elo+

VS

Team Averages
Level 16
1,453 SR
1,358 Elo+
Chernobog
Chernobog
Beetgrooven87
Chernobog
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,265 Elo+
Solo
Artemis
Artemis
Iziboys
Artemis
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 17L
1,385 Elo+
Solo
Merlin
Merlin
TemnerSkazoom
Merlin
Level 28
God Stats
3W - 5L
1,298 SR
Queue Stats
69W - 79L
1,430 Elo+
Party 2
Set
Set
ravelord69
Set
Level 16
God Stats
2W - 3L
1,467 SR
Queue Stats
21W - 32L
1,323 Elo+
Solo
Sobek
Sobek
sega homies
Sobek
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 21L
1,385 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Axuan5182
Terra
11
0 / 0 / 5
5,773
1,155
555
3,877
1,623
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
5 / 1 / 3
6,998
1,400
4,256
4,185
1,415
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

11
4 / 0 / 3
6,670
1,334
4,747
2,112
666
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Yemoja
11
0 / 1 / 2
5,585
1,117
1,304
2,951
1,290
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
1 / 0 / 8
6,468
1,294
5,200
1,085
298
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Team 1 Tickets

463

VS

Team 2 Tickets

327

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Beetgrooven87
Chernobog
9
0 / 1 / 0
5,157
1,031
764
2,157
806
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
Iziboys
Artemis
9
0 / 0 / 0
4,960
992
0
0
0
10
2 / 3 / 0
5,962
1,192
4,301
6,094
2,255
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
0 / 3 / 0
5,131
1,026
1,128
2,834
1,016
Attacker's Blessing

Attacker's Blessing

+20 Physical Power +25 Magical Power ROLE QUEST: DAMAGE Damage lane minions and Enemy gods to gain stacks. Dealing 100 damage to Lane Minions provide 1 Stack and Dealing 100 damage to Enemy gods provide 3 Stacks. At 100 Stacks Attacker's Blessing Evolves, gaining 10 Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
0 / 3 / 1
5,592
1,118
3,567
7,608
7,983
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
3
10
Kills
2
2
Deaths
10
21
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Terra
Axuan5182
Terra
0
0
5
2.5
L
Chernobog
Beetgrooven87
Chernobog
0
1
0
0
W
5
1
3
6.5
W
4
0
3
5.5
W
Yemoja
0
1
2
1
L
Artemis
Iziboys
Artemis
0
0
0
0
W
1
0
8
5
L
2
3
0
0.67
L
0
3
0
0
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,062
Damage
9,760
14,210
Taken
18,693
5,292
Mitigated
12,060
4,946
Healing
907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
Axuan5182
Terra
555
103
771
1,568
3,877
1,623
0
1,191
2,686
8,035
0
L
Chernobog
Beetgrooven87
Chernobog
764
312
0
0
2,157
806
0
1,255
902
0
5,013
W
4,256
2,521
0
241
4,185
1,415
0
2,574
1,611
0
9,569
W
4,747
1,546
787
427
2,112
666
0
1,577
535
12,001
0
W
Yemoja
1,304
369
467
0
2,951
1,290
0
2,096
855
14,386
0
L
Artemis
Iziboys
Artemis
0
0
0
0
0
0
0
0
0
0
0
W
5,200
1,873
482
203
1,085
298
0
430
655
9,730
0
L
4,301
298
0
0
6,094
2,255
0
4,148
1,946
13,512
0
L
1,128
653
0
0
2,834
1,016
0
1,321
1,513
0
3,531
L
3,567
240
0
907
7,608
7,983
0
5,082
2,526
6,589
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,494
Gold Earned
26,802
85
Minions Killed
30
4
Camps Cleared
3
494,963
Distance Traveled
300,494
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
5,773
1,155
14
3
1
96,643
0
L
Chernobog
5,157
1,031
6
1
0
53,227
0
W
Nemesis
6,998
1,400
19
4
2
110,957
0
W
Ra
6,670
1,334
13
3
0
113,927
0
W
Yemoja
5,585
1,117
33
7
0
76,466
0
L
Artemis
4,960
992
0
0
0
0
0
W
Hera
6,468
1,294
6
1
1
96,970
0
L
Merlin
5,962
1,192
15
3
1
95,229
0
L
Set
5,131
1,026
2
0
1
47,728
0
L
Sobek
5,592
1,118
7
1
1
104,310
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role