Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Fayribot
Ah Muzen Cab
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 20L
1,490 Elo+
Party 2
Set
Set
Kellums
Set
Level 109
God Stats
1W - 0L
1,524 SR
Queue Stats
43W - 23L
1,614 Elo+
Party 2
Eset
Eset
arobenzene734
Eset
Level 18
God Stats
1W - 1L
1,333 SR
Queue Stats
22W - 26L
1,463 Elo+
Solo
Jormungandr
Jormungandr
leaguelegendbetr
Jormungandr
Level 82
God Stats
1W - 0L
1,532 SR
Queue Stats
73W - 56L
1,572 Elo+
Party 2
He Bo
He Bo
noxiss2015
He Bo
Level 148
God Stats
1W - 0L
2,015 SR
Queue Stats
45W - 31L
1,590 Elo+
Party 2
Team Averages
Level 77
1,581 SR
1,546 Elo+

VS

Team Averages
Level 78
1,525 SR
1,623 Elo+
Achilles
Achilles
Dooked
Achilles
Level 158
God Stats
0W - 1L
1,783 SR
Queue Stats
3W - 2L
1,873 Elo+
Party 1
Sobek
Sobek
Dragonking890
Sobek
Level 76
God Stats
0W - 1L
1,333 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Vulcan
Vulcan
GuillePereiraYT
Vulcan
Level 27
God Stats
0W - 1L
1,486 SR
Queue Stats
20W - 28L
1,394 Elo+
Solo
Persephone
Persephone
bigun72
Persephone
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 16L
1,706 Elo+
Party 1
Hera
Hera
jwalker66
Hera
Level 102
God Stats
1W - 2L
1,523 SR
Queue Stats
53W - 36L
1,642 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Fayribot
Ah Muzen Cab
20
5 / 7 / 16
12,318
725
22,807
22,289
9,256
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Set
19
7 / 9 / 11
12,458
733
12,881
18,794
8,748
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

20
3 / 6 / 14
12,111
712
11,402
17,557
8,996
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jormungandr
leaguelegendbetr
Jormungandr
20
9 / 6 / 20
13,884
817
15,771
26,947
34,538
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

He Bo
20
11 / 5 / 14
14,590
858
33,411
21,423
8,120
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Dooked
Achilles
20
10 / 4 / 15
14,635
861
28,502
31,905
50,824
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
1 / 8 / 13
10,731
631
6,160
24,158
26,341
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

18
6 / 8 / 11
12,000
706
18,597
16,874
5,719
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Persephone
bigun72
Persephone
19
2 / 7 / 13
11,985
705
15,481
15,805
5,156
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hera
20
13 / 8 / 7
14,009
824
22,167
20,172
7,260
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
91
35
Kills
32
33
Deaths
35
75
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Achilles
Dooked
Achilles
10
4
15
4.38
L
1
8
13
0.94
W
Ah Muzen Cab
Fayribot
Ah Muzen Cab
5
7
16
1.86
L
6
8
11
1.44
W
Set
7
9
11
1.39
W
3
6
14
1.67
L
Persephone
bigun72
Persephone
2
7
13
1.21
L
Hera
13
8
7
2.06
W
Jormungandr
leaguelegendbetr
Jormungandr
9
6
20
3.17
W
He Bo
11
5
14
3.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,272
Damage
90,907
107,010
Taken
108,914
69,658
Mitigated
95,300
42,583
Healing
39,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Dooked
Achilles
28,502
5,028
3,190
16,377
31,905
50,824
796
13,971
17,934
0
46,619
L
6,160
0
1,673
3,753
24,158
26,341
305
13,582
10,576
14,140
0
W
Ah Muzen Cab
Fayribot
Ah Muzen Cab
22,807
12,626
1,632
7,869
22,289
9,256
3,138
12,911
9,378
0
54,538
L
18,597
5,304
1,951
3,189
16,874
5,719
1,256
10,573
6,301
35,826
0
W
Set
12,881
4,776
1,172
3,302
18,794
8,748
1,253
10,752
8,042
0
22,619
W
11,402
426
4,265
4,164
17,557
8,996
652
10,266
7,291
27,710
0
L
Persephone
bigun72
Persephone
15,481
1,310
1,532
2,287
15,805
5,156
556
10,277
5,528
29,729
0
L
Hera
22,167
4,835
2,375
2,755
20,172
7,260
2,109
12,181
7,991
44,945
0
W
Jormungandr
leaguelegendbetr
Jormungandr
15,771
4,226
3,401
5,884
26,947
34,538
568
14,787
12,160
39,612
0
W
He Bo
33,411
2,479
2,517
8,377
21,423
8,120
67
13,689
7,734
61,989
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,361
Gold Earned
63,360
194
Minions Killed
195
0
Camps Cleared
0
1,413,737
Distance Traveled
1,449,099
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
14,635
861
37
2
0
333,820
0
L
Sobek
10,731
631
16
1
0
291,092
0
W
Ah Muzen Cab
12,318
725
55
3
0
277,976
0
L
Vulcan
12,000
706
44
3
0
279,354
0
W
Set
12,458
733
15
1
0
276,238
0
W
Eset
12,111
712
24
1
0
283,841
0
L
Persephone
11,985
705
31
2
0
277,188
0
L
Hera
14,009
824
67
4
0
267,645
0
W
Jormungandr
13,884
817
46
3
0
279,068
0
W
He Bo
14,590
858
54
3
0
296,614
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role