Player Matchup

Hun Batz
Hun Batz
Gold IV
 
Hun Batz
Gold IV
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chang'e
Chang'e
Gold I
 
Chang'e
Gold I
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Xing Tian
Xing Tian
Gold I
Hermanos CAJO
Xing Tian
Gold I
Level 104
God Stats
8W - 4L
1,755 SR
Queue Stats
60W - 41L
1,851 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 130
1,585 SR
1,617 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 126
1,647 SR
1,734 MMR
Achilles
Achilles
Platinum II
 
Achilles
Platinum II
Level 99
God Stats
141W - 112L
1,673 SR
Queue Stats
195W - 193L
1,746 MMR
Party 2
Neith
Neith
Platinum III
 
Neith
Platinum III
Level 121
God Stats
0W - 6L
1,568 SR
Queue Stats
107W - 96L
1,771 MMR
Party 2
Kukulkan
Kukulkan
Platinum III
ShAd0w P3pP3r
Kukulkan
Platinum III
Level 159
God Stats
33W - 22L
1,699 SR
Queue Stats
920W - 1,049L
1,685 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
18
13 / 1 / 5
16,732
797
17,939
15,935
6,729
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
 
Chang'e
15
1 / 4 / 10
13,390
638
13,731
17,105
10,336
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Xing Tian
Hermanos CAJO
Xing Tian
16
5 / 2 / 14
15,062
717
18,336
24,422
32,119
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
EsetPersephoneSusanoKumbhakarnaZeus

VS

Bans
BacchusMerlinHou YiAthenaChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
13
0 / 5 / 5
11,652
555
10,421
26,443
35,783
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
 
Neith
15
4 / 3 / 2
13,355
636
18,200
15,459
5,145
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kukulkan
ShAd0w P3pP3r
Kukulkan
13
3 / 11 / 0
12,421
591
13,632
16,868
5,731
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
14
19
Kills
7
7
Deaths
19
29
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
13
1
5
15.5
W
Chang'e
 
Chang'e
1
4
10
1.5
L
Achilles
 
Achilles
0
5
5
0.5
L
Neith
 
Neith
4
3
2
1.67
W
Xing Tian
Hermanos CAJO
Xing Tian
5
2
14
6
L
Kukulkan
ShAd0w P3pP3r
Kukulkan
3
11
0
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,006
Damage
42,253
57,462
Taken
58,770
49,184
Mitigated
46,659
20,314
Healing
6,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
17,939
4,829
0
2,850
15,935
6,729
2,523
3,029
12,906
0
92,688
W
Chang'e
 
Chang'e
13,731
1,027
5,031
10,027
17,105
10,336
1,012
4,202
12,903
49,162
0
L
Achilles
 
Achilles
10,421
1,053
0
2,420
26,443
35,783
0
14,069
12,374
0
23,117
L
Neith
 
Neith
18,200
7,010
0
3,533
15,459
5,145
117
8,260
7,199
0
59,322
W
Xing Tian
Hermanos CAJO
Xing Tian
18,336
432
0
2,406
24,422
32,119
31
7,018
17,404
48,912
0
L
Kukulkan
ShAd0w P3pP3r
Kukulkan
13,632
770
0
485
16,868
5,731
0
10,203
6,665
58,302
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,184
Gold Earned
37,428
254
Minions Killed
213
15
Camps Cleared
3
1,215,801
Distance Traveled
1,087,402
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
16,732
797
117
6
11
420,636
0
W
Chang'e
13,390
638
88
4
3
383,253
0
L
Achilles
11,652
555
21
1
0
436,291
1
L
Neith
13,355
636
86
4
1
352,263
1
W
Xing Tian
15,062
717
49
2
1
411,912
0
L
Kukulkan
12,421
591
106
5
2
298,848
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role