Player Matchup

Sun Wukong
Sun Wukong
A Fusion Ape
Sun Wukong
Level 128
God Stats
4W - 4L
1,350 SR
Queue Stats
120W - 115L
1,517 Elo+
Party 2
Kuzenbo
Kuzenbo
RisingShadowsTX
Kuzenbo
Level 81
God Stats
8W - 6L
1,634 SR
Queue Stats
142W - 135L
1,565 Elo+
Party 2
Ah Puch
Ah Puch
RogueWoLf666115
Ah Puch
Level 48
God Stats
14W - 18L
1,459 SR
Queue Stats
132W - 133L
1,537 Elo+
Solo
Team Averages
Level 86
1,481 SR
1,540 Elo+

VS

Team Averages
Level 90
1,523 SR
1,509 Elo+
Chaac
Chaac
 
Chaac
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
CaribbeanSavage
Hel
Level 85
God Stats
2W - 6L
1,521 SR
Queue Stats
291W - 284L
1,509 Elo+
Party 1
Ne Zha
Ne Zha
STLBlues2019
Ne Zha
Level 119
God Stats
54W - 34L
1,548 SR
Queue Stats
337W - 339L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
A Fusion Ape
Sun Wukong
15
7 / 1 / 6
13,063
726
20,195
18,533
21,896
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
1 / 4 / 6
10,781
599
7,675
13,081
14,067
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
7 / 3 / 6
13,304
739
20,665
9,737
2,832
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
6 / 6 / 2
12,571
698
11,312
19,355
14,711
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
1 / 7 / 4
10,406
578
8,089
17,897
4,674
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
13
1 / 2 / 5
10,424
579
10,707
20,862
5,901
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
19
15
Kills
8
8
Deaths
15
18
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
6
6
2
1.17
W
Sun Wukong
A Fusion Ape
Sun Wukong
7
1
6
10
L
1
7
4
0.43
W
1
4
6
1
W
7
3
6
3.33
L
Ne Zha
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,535
Damage
30,108
41,351
Taken
58,114
38,795
Mitigated
25,286
13,379
Healing
21,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
11,312
2,262
0
4,566
19,355
14,711
728
7,844
11,511
0
37,338
W
Sun Wukong
A Fusion Ape
Sun Wukong
20,195
5,014
1,643
7,672
18,533
21,896
591
4,987
13,546
773
54,349
L
8,089
1,102
5,999
4,129
17,897
4,674
198
9,541
8,356
32,343
0
W
7,675
2,136
1,653
1,412
13,081
14,067
266
3,092
9,989
19,357
1,218
W
20,665
353
0
999
9,737
2,832
864
634
9,103
52,090
0
L
Ne Zha
10,707
2,053
918
5,844
20,862
5,901
510
11,297
9,565
0
40,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,148
Gold Earned
33,401
160
Minions Killed
191
7
Camps Cleared
7
956,953
Distance Traveled
955,049
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
12,571
698
61
3
2
316,065
2
W
Sun Wukong
13,063
726
64
4
3
344,531
0
L
Hel
10,406
578
68
4
2
283,227
0
W
Kuzenbo
10,781
599
31
2
2
302,106
0
W
Ah Puch
13,304
739
65
4
2
310,316
0
L
Ne Zha
10,424
579
62
3
3
355,757
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role