Player Matchup

Neith
Neith
Gold III
OG_AZN_11
Neith
Gold III
Level 65
God Stats
54W - 43L
1,614 SR
Queue Stats
127W - 88L
1,433 MMR
Party 1
Ymir
Ymir
Gold IV
ThatNoob26
Ymir
Gold IV
Level 69
God Stats
0W - 1L
1,563 SR
Queue Stats
98W - 76L
1,396 MMR
Party 1
Merlin
Merlin
Gold II
ThokTHAY
Merlin
Gold II
Level 93
God Stats
9W - 4L
1,565 SR
Queue Stats
140W - 113L
1,519 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 76
1,580 SR
1,450 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 115
1,639 SR
1,448 MMR
Chaac
Chaac
Gold III
DIEGOqpx
Chaac
Gold III
Level 123
God Stats
3W - 0L
1,677 SR
Queue Stats
349W - 394L
1,431 MMR
Solo
Pele
Pele
Gold V
DonVergaz420
Pele
Gold V
Level 137
God Stats
1W - 0L
1,672 SR
Queue Stats
39W - 37L
1,316 MMR
Party 2
Anubis
Anubis
Silver IV
WantedNickel296
Anubis
Silver IV
Level 85
God Stats
3W - 1L
1,569 SR
Queue Stats
3W - 3L
1,596 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
OG_AZN_11
Neith
18
11 / 4 / 5
17,183
687
23,883
21,119
5,970
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
1 / 4 / 7
15,189
608
7,157
38,301
31,911
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
ThokTHAY
Merlin
18
4 / 3 / 9
15,650
626
25,716
14,276
4,531
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
PoseidonBacchusZeusKukulkanJormungandr

VS

Bans
He BoHou YiCabrakanCupidKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
DIEGOqpx
Chaac
17
2 / 4 / 7
16,548
662
21,755
25,665
27,805
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

18
6 / 6 / 1
17,350
694
22,421
29,403
16,494
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
3 / 6 / 3
15,710
628
19,610
14,979
5,703
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
22
16
Kills
11
11
Deaths
16
21
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Chaac
DIEGOqpx
Chaac
2
4
7
1.38
W
6
6
1
1.08
L
Neith
OG_AZN_11
Neith
11
4
5
3.38
L
1
4
7
1.13
L
Merlin
ThokTHAY
Merlin
4
3
9
2.83
W
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,756
Damage
63,786
73,696
Taken
70,047
42,412
Mitigated
50,002
24,366
Healing
22,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
DIEGOqpx
Chaac
21,755
2,672
0
9,800
25,665
27,805
888
9,978
15,687
0
64,292
W
22,421
5,983
0
7,788
29,403
16,494
743
14,061
15,342
0
89,405
L
Neith
OG_AZN_11
Neith
23,883
12,044
167
8,093
21,119
5,970
528
4,414
16,705
0
69,047
L
7,157
542
0
13,027
38,301
31,911
0
13,231
25,070
23,515
0
L
Merlin
ThokTHAY
Merlin
25,716
357
928
2,151
14,276
4,531
0
2,597
11,679
93,883
0
W
19,610
349
0
5,207
14,979
5,703
1,120
9,371
5,608
65,744
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,022
Gold Earned
49,608
271
Minions Killed
279
10
Camps Cleared
11
1,231,671
Distance Traveled
1,214,766
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
16,548
662
83
3
3
445,484
0
W
Pele
17,350
694
105
4
3
427,169
2
L
Neith
17,183
687
112
4
5
413,101
2
L
Ymir
15,189
608
24
1
2
385,889
3
L
Merlin
15,650
626
135
5
3
432,681
0
W
Anubis
15,710
628
91
4
5
342,113
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role