Player Matchup

Osiris
Osiris
Nettiic
Osiris
Level 107
God Stats
2W - 1L
1,707 SR
Queue Stats
161W - 148L
1,576 Elo+
Party 2
Susano
Susano
Yxng-Morello
Susano
Level 108
God Stats
26W - 18L
1,594 SR
Queue Stats
132W - 134L
1,578 Elo+
Party 2
Merlin
Merlin
Yxng-Robert
Merlin
Level 105
God Stats
8W - 9L
1,317 SR
Queue Stats
127W - 135L
1,538 Elo+
Party 2
Team Averages
Level 107
1,539 SR
1,564 Elo+

VS

Team Averages
Level 79
1,619 SR
1,572 Elo+
Izanami
Izanami
BigDaddley
Izanami
Level 59
God Stats
2W - 4L
1,391 SR
Queue Stats
80W - 89L
1,584 Elo+
Party 1
Set
Set
TenaciousBunsTTV
Set
Level 103
God Stats
16W - 20L
1,607 SR
Queue Stats
79W - 96L
1,570 Elo+
Party 1
Kuzenbo
Kuzenbo
Yu R DuDu
Kuzenbo
Level 75
God Stats
1W - 2L
1,860 SR
Queue Stats
34W - 36L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Nettiic
Osiris
15
7 / 7 / 10
14,472
762
17,183
22,837
20,624
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Susano
19
16 / 5 / 9
17,244
908
24,913
16,631
5,357
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Merlin
14
5 / 5 / 12
13,896
731
14,628
14,235
6,442
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BigDaddley
Izanami
13
2 / 7 / 5
11,710
616
10,445
18,822
4,504
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

13
11 / 14 / 2
14,989
789
13,808
21,048
6,922
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kuzenbo
Yu R DuDu
Kuzenbo
15
4 / 7 / 9
13,601
716
16,783
24,075
30,634
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
33
28
Kills
17
17
Deaths
28
31
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Izanami
BigDaddley
Izanami
2
7
5
0.64
W
Osiris
Nettiic
Osiris
7
7
10
1.71
L
11
14
2
0.86
L
Kuzenbo
Yu R DuDu
Kuzenbo
4
7
9
1.21
W
Susano
16
5
9
4.1
W
Merlin
5
5
12
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,724
Damage
41,036
53,703
Taken
63,945
32,423
Mitigated
42,060
11,149
Healing
6,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
BigDaddley
Izanami
10,445
6,784
0
1,961
18,822
4,504
0
5,098
13,724
0
37,060
W
Osiris
Nettiic
Osiris
17,183
6,766
0
7,331
22,837
20,624
282
8,038
14,799
4,749
43,468
L
13,808
7,694
0
1,630
21,048
6,922
1,383
4,797
16,251
0
38,915
L
Kuzenbo
Yu R DuDu
Kuzenbo
16,783
4,700
0
3,127
24,075
30,634
0
7,118
16,957
32,520
0
W
Susano
24,913
6,453
0
2,610
16,631
5,357
218
5,082
11,549
0
60,364
W
Merlin
14,628
483
0
1,208
14,235
6,442
639
4,375
9,860
41,623
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,612
Gold Earned
40,300
215
Minions Killed
147
12
Camps Cleared
5
1,021,085
Distance Traveled
845,763
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
11,710
616
81
4
2
284,666
0
W
Osiris
14,472
762
55
3
3
339,671
0
L
Set
14,989
789
37
2
3
263,360
0
L
Kuzenbo
13,601
716
29
2
0
297,737
3
W
Susano
17,244
908
87
5
5
366,487
0
W
Merlin
13,896
731
73
4
4
314,927
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role