Player Matchup

Ganesha
Ganesha
Platinum II
HYPERxQUALITY
Ganesha
Platinum II
Level 117
God Stats
3W - 0L
1,707 SR
Queue Stats
65W - 57L
1,816 MMR
Party 2
Chaac
Chaac
Diamond III
The_OneWhoWins1
Chaac
Diamond III
Level 124
God Stats
44W - 26L
1,811 SR
Queue Stats
892W - 936L
1,980 MMR
Party 2
Scylla
Scylla
Diamond V
TiLt_Voltage
Scylla
Diamond V
Level 118
God Stats
12W - 8L
1,582 SR
Queue Stats
262W - 233L
1,858 MMR
Party 2
Team Averages
Diamond V
Diamond V
Average Tier
Level 120
1,700 SR
1,885 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 148
1,613 SR
1,919 MMR
Fenrir
Fenrir
Platinum IV
JewBear The One
Fenrir
Platinum IV
Level 160
God Stats
8W - 7L
1,673 SR
Queue Stats
21W - 22L
1,905 MMR
Party 1
Artio
Artio
Platinum II
Super TXS
Artio
Platinum II
Level 129
God Stats
1W - 4L
1,585 SR
Queue Stats
731W - 767L
1,836 MMR
Solo
Zeus
Zeus
Platinum III
l SkinnyFatz l
Zeus
Platinum III
Level 155
God Stats
4W - 5L
1,580 SR
Queue Stats
43W - 41L
2,017 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
14
0 / 6 / 13
14,168
675
10,386
17,733
18,520
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
10 / 9 / 4
15,959
760
29,253
33,170
26,723
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Scylla
14
6 / 9 / 6
14,992
714
20,562
14,411
3,773
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
BacchusEsetKumbhakarnaAchillesKukulkan

VS

Bans
King ArthurXing TianMerlinCabrakanHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 4 / 13
17,236
821
18,876
29,199
22,956
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Artio
Super TXS
Artio
16
9 / 4 / 14
16,585
790
15,089
28,732
36,817
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
5 / 8 / 12
14,445
688
14,983
15,527
6,345
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
63
16
Kills
24
24
Deaths
16
23
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Ganesha
0
6
13
1.08
L
10
4
13
4.13
L
Artio
Super TXS
Artio
9
4
14
4
W
10
9
4
1.33
W
Scylla
6
9
6
1
L
5
8
12
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,201
Damage
48,948
65,314
Taken
73,458
49,016
Mitigated
66,118
18,284
Healing
16,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
10,386
926
0
2,105
17,733
18,520
116
10,022
7,711
32,038
0
L
18,876
6,918
0
5,998
29,199
22,956
250
12,585
16,614
0
47,802
L
Artio
Super TXS
Artio
15,089
2,686
788
7,366
28,732
36,817
500
12,510
16,222
32,573
0
W
29,253
8,674
0
13,236
33,170
26,723
1,070
12,597
20,573
175
55,974
W
Scylla
20,562
1,307
0
2,943
14,411
3,773
1,893
8,203
6,208
46,973
0
L
14,983
3,314
0
2,720
15,527
6,345
309
6,490
9,037
53,454
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,119
Gold Earned
48,266
165
Minions Killed
161
9
Camps Cleared
8
1,062,731
Distance Traveled
1,080,117
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
14,168
675
18
1
0
349,279
4
L
Fenrir
17,236
821
41
2
4
400,963
2
L
Artio
16,585
790
29
1
2
375,606
0
W
Chaac
15,959
760
74
4
5
361,989
0
W
Scylla
14,992
714
73
3
4
351,463
2
L
Zeus
14,445
688
91
4
2
303,548
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role