Player Matchup

Janus
Janus
Silver IV
AyeImDrunk
Janus
Silver IV
Level 56
God Stats
1W - 1L
1,553 SR
Queue Stats
77W - 87L
1,090 MMR
Party 1
Tyr
Tyr
Gold V
LAWNCHAlR
Tyr
Gold V
Level 68
God Stats
7W - 7L
1,606 SR
Queue Stats
56W - 62L
1,302 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Gold V
martinez_ink
Ah Muzen Cab
Gold V
Level 70
God Stats
4W - 5L
1,479 SR
Queue Stats
92W - 101L
1,219 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 65
1,546 SR
1,204 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 94
1,429 SR
1,195 MMR
Hades
Hades
Silver II
Erick-san93
Hades
Silver II
Level 129
God Stats
1W - 1L
1,634 SR
Queue Stats
244W - 265L
1,163 MMR
Solo
Ra
Ra
Silver II
MSOT BRICKWALL
Ra
Silver II
Level 61
God Stats
6W - 14L
1,194 SR
Queue Stats
26W - 39L
1,183 MMR
Solo
Hercules
Hercules
Bronze III
bRobison7
Hercules
Bronze III
Level 93
God Stats
1W - 2L
1,461 SR
Queue Stats
15W - 10L
1,237 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
16
5 / 4 / 9
14,645
732
17,868
13,712
4,690
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
6 / 6 / 10
15,770
789
16,105
23,791
24,154
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Muzen Cab
martinez_ink
Ah Muzen Cab
16
6 / 8 / 9
15,137
757
18,500
17,545
6,304
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
KumbhakarnaYmirChaacZeusVulcan

VS

Bans
MedusaCernunnosKukulkanHachimanPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 5 / 6
14,781
739
15,748
21,121
21,221
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
4 / 7 / 9
13,439
672
14,194
19,547
8,312
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hercules
bRobison7
Hercules
14
5 / 5 / 10
14,487
724
11,681
30,281
30,529
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
42
17
Kills
17
18
Deaths
17
28
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Janus
5
4
9
2.38
L
8
5
6
2.2
W
6
6
10
1.83
L
4
7
9
1.21
L
Hercules
bRobison7
Hercules
5
5
10
2
W
Ah Muzen Cab
martinez_ink
Ah Muzen Cab
6
8
9
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,473
Damage
41,623
55,048
Taken
70,949
35,148
Mitigated
60,062
14,278
Healing
29,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
17,868
742
0
2,343
13,712
4,690
575
8,536
5,176
50,299
0
L
15,748
925
459
4,632
21,121
21,221
949
4,156
16,965
57,675
0
W
16,105
2,580
0
5,916
23,791
24,154
804
11,048
12,743
0
40,393
L
14,194
790
3,990
8,201
19,547
8,312
518
5,257
14,290
51,855
0
L
Hercules
bRobison7
Hercules
11,681
3,383
1,932
10,769
30,281
30,529
372
9,184
21,097
0
33,202
W
Ah Muzen Cab
martinez_ink
Ah Muzen Cab
18,500
8,464
1,082
4,937
17,545
6,304
1,589
10,748
6,797
0
54,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,552
Gold Earned
42,707
196
Minions Killed
233
6
Camps Cleared
9
1,141,433
Distance Traveled
1,089,543
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
14,645
732
81
4
1
397,987
0
L
Hades
14,781
739
92
5
3
341,466
1
W
Tyr
15,770
789
51
3
4
388,110
0
L
Ra
13,439
672
88
4
2
362,202
0
L
Hercules
14,487
724
53
3
4
385,875
0
W
Ah Muzen Cab
15,137
757
64
3
1
355,336
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role