Player Matchup

Odin
Odin
For_the_Shire
Odin
Level 86
God Stats
0W - 2L
1,258 SR
Queue Stats
2W - 6L
1,255 Elo+
Solo
Kukulkan
Kukulkan
Jatten
Kukulkan
Level 66
God Stats
17W - 9L
1,573 SR
Queue Stats
58W - 68L
1,442 Elo+
Party 1
Neith
Neith
JoN 89
Neith
Level 68
God Stats
15W - 10L
1,570 SR
Queue Stats
64W - 65L
1,462 Elo+
Party 1
Team Averages
Level 73
1,467 SR
1,386 Elo+

VS

Team Averages
Level 108
1,583 SR
1,399 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
MediumJohnson
Zeus
Level 83
God Stats
66W - 41L
1,644 SR
Queue Stats
157W - 202L
1,321 Elo+
Party 2
Hou Yi
Hou Yi
xXx ABN xXx
Hou Yi
Level 142
God Stats
16W - 8L
1,605 SR
Queue Stats
384W - 422L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 7 / 0
8,380
599
3,336
15,194
5,686
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
Jatten
Kukulkan
11
0 / 5 / 1
8,611
615
4,695
10,554
2,621
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
JoN 89
Neith
8
0 / 8 / 0
7,413
530
2,802
10,076
2,322
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
13
5 / 1 / 12
11,105
793
6,166
6,580
2,169
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
13 / 0 / 5
12,521
894
22,204
5,784
1,780
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hou Yi
12
2 / 0 / 6
9,649
689
4,319
5,872
1,886
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
43
1
Kills
20
20
Deaths
1
1
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
5
1
12
11
L
1
7
0
0.14
L
Kukulkan
Jatten
Kukulkan
0
5
1
0.1
L
Neith
JoN 89
Neith
0
8
0
0
W
13
0
5
15.5
W
Hou Yi
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,833
Damage
32,689
35,824
Taken
18,236
10,629
Mitigated
5,835
3,537
Healing
7,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
6,166
505
588
3,487
6,580
2,169
633
2,202
4,378
33,440
0
L
3,336
843
646
652
15,194
5,686
0
12,355
2,839
0
13,384
L
Kukulkan
Jatten
Kukulkan
4,695
324
0
480
10,554
2,621
0
8,887
1,667
28,579
0
L
Neith
JoN 89
Neith
2,802
890
564
1,195
10,076
2,322
0
7,439
2,637
0
15,063
W
22,204
577
320
1,756
5,784
1,780
217
1,492
4,292
48,705
0
W
Hou Yi
4,319
1,700
0
1,023
5,872
1,886
1,886
1,601
4,271
0
35,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,404
Gold Earned
33,275
139
Minions Killed
179
3
Camps Cleared
9
693,799
Distance Traveled
712,646
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
11,105
793
68
5
0
213,640
0
L
Odin
8,380
599
24
2
0
239,424
0
L
Kukulkan
8,611
615
77
6
0
242,291
0
L
Neith
7,413
530
38
3
3
212,084
2
W
Zeus
12,521
894
64
5
3
266,695
0
W
Hou Yi
9,649
689
47
3
6
232,311
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role