Player Matchup

Chang'e
Chang'e
Filove
Chang'e
Level 48
God Stats
0W - 2L
1,645 SR
Queue Stats
62W - 59L
1,536 Elo+
Party 3
Nox
Nox
JeanPhoenixes
Nox
Level 36
God Stats
15W - 8L
1,749 SR
Queue Stats
130W - 101L
1,577 Elo+
Party 2
Achilles
Achilles
TheFluhh
Achilles
Level 149
God Stats
0W - 2L
1,645 SR
Queue Stats
90W - 86L
1,608 Elo+
Party 3
Heimdallr
Heimdallr
nickjusint
Heimdallr
Level 154
God Stats
0W - 2L
1,334 SR
Queue Stats
116W - 82L
1,634 Elo+
Party 2
Pele
Pele
Μηνιν
Pele
Level 49
God Stats
4W - 4L
1,622 SR
Queue Stats
178W - 179L
1,563 Elo+
Solo
Team Averages
Level 87
1,599 SR
1,584 Elo+

VS

Team Averages
Level 101
1,554 SR
1,569 Elo+
Chang'e
Chang'e
AdairBear
Chang'e
Level 124
God Stats
1W - 0L
1,358 SR
Queue Stats
73W - 57L
1,575 Elo+
Party 1
Merlin
Merlin
Ess StormOfSand
Merlin
Level 48
God Stats
6W - 4L
1,939 SR
Queue Stats
41W - 42L
1,565 Elo+
Solo
Da Ji
Da Ji
MidWestYeeter666
Da Ji
Level 143
God Stats
1W - 0L
1,507 SR
Queue Stats
154W - 148L
1,607 Elo+
Party 1
Hera
Hera
Xannaxez
Hera
Level 146
God Stats
1W - 0L
1,778 SR
Queue Stats
132W - 91L
1,627 Elo+
Party 1
Scylla
Scylla
xShadra
Scylla
Level 43
God Stats
4W - 8L
1,187 SR
Queue Stats
37W - 45L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Filove
Chang'e
20
0 / 9 / 7
13,241
828
5,431
22,258
14,461
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
7 / 4 / 7
15,688
981
20,250
17,267
5,325
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
TheFluhh
Achilles
20
2 / 8 / 8
14,034
877
19,469
35,800
44,705
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
nickjusint
Heimdallr
20
3 / 6 / 15
15,752
985
21,482
19,965
8,360
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
8 / 13 / 4
15,773
986
22,134
29,893
7,618
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

0

VS

Team 2 Tickets

85

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AdairBear
Chang'e
20
1 / 3 / 27
15,117
945
9,279
17,991
23,027
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

20
1 / 5 / 25
15,334
958
19,557
19,945
8,877
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
12 / 9 / 13
16,242
1,015
26,906
28,426
11,941
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hera
20
16 / 2 / 18
17,832
1,115
47,359
15,288
6,012
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Scylla
xShadra
Scylla
20
10 / 1 / 12
16,229
1,014
14,189
11,852
5,719
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
135
20
Kills
40
40
Deaths
20
41
Assists
95
Player
Kills
Deaths
Assists
KDA
W
Chang'e
AdairBear
Chang'e
1
3
27
4.83
W
1
5
25
2.7
L
Chang'e
Filove
Chang'e
0
9
7
0.39
L
7
4
7
2.63
W
12
9
13
2.06
L
Achilles
TheFluhh
Achilles
2
8
8
0.75
W
Hera
16
2
18
12.5
L
Heimdallr
nickjusint
Heimdallr
3
6
15
1.75
W
Scylla
xShadra
Scylla
10
1
12
16
L
8
13
4
0.77

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,766
Damage
117,290
125,183
Taken
93,502
80,469
Mitigated
55,576
10,655
Healing
15,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
AdairBear
Chang'e
9,279
870
7,285
5,643
17,991
23,027
0
6,138
11,853
31,093
0
W
19,557
410
0
0
19,945
8,877
0
5,071
14,874
45,838
0
L
Chang'e
Filove
Chang'e
5,431
602
3,567
4,260
22,258
14,461
0
15,385
6,873
37,812
0
L
20,250
1,531
0
0
17,267
5,325
0
11,198
6,069
48,430
0
W
26,906
7,341
0
2,176
28,426
11,941
0
8,422
20,004
0
39,405
L
Achilles
TheFluhh
Achilles
19,469
5,072
0
1,939
35,800
44,705
0
26,932
8,868
0
40,914
W
Hera
47,359
8,812
0
0
15,288
6,012
0
5,076
10,212
80,147
0
L
Heimdallr
nickjusint
Heimdallr
21,482
2,666
0
251
19,965
8,360
0
13,077
6,888
0
73,993
W
Scylla
xShadra
Scylla
14,189
763
0
0
11,852
5,719
0
974
10,878
49,197
0
L
22,134
4,509
0
638
29,893
7,618
0
23,792
6,101
0
56,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,488
Gold Earned
80,754
332
Minions Killed
310
12
Camps Cleared
5
1,559,902
Distance Traveled
1,594,013
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
15,117
945
49
3
0
326,157
0
W
Merlin
15,334
958
55
3
2
326,713
0
L
Chang'e
13,241
828
76
5
2
256,288
0
L
Nox
15,688
981
61
4
1
311,998
0
W
Da Ji
16,242
1,015
20
1
2
307,053
0
L
Achilles
14,034
877
32
2
1
344,665
0
W
Hera
17,832
1,115
91
6
0
309,479
0
L
Heimdallr
15,752
985
102
6
0
313,394
0
W
Scylla
16,229
1,014
95
6
1
324,611
0
L
Pele
15,773
986
61
4
8
333,557
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role