Player Matchup

He Bo
He Bo
BOOOOOOMS
He Bo
Level 28
God Stats
4W - 1L
1,491 SR
Queue Stats
9W - 11L
1,304 Elo+
Solo
Merlin
Merlin
GoDofDogs4
Merlin
Level 14
God Stats
1W - 1L
1,279 SR
Queue Stats
14W - 11L
1,519 Elo+
Solo
Cupid
Cupid
Jafnharr
Cupid
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,542 Elo+
Solo
Da Ji
Da Ji
Presartt
Da Ji
Level 28
God Stats
47W - 16L
1,762 SR
Queue Stats
162W - 141L
1,539 Elo+
Solo
Aphrodite
Aphrodite
RekkenShi
Aphrodite
Level 26
God Stats
41W - 32L
1,473 SR
Queue Stats
90W - 105L
1,340 Elo+
Solo
Team Averages
Level 23
1,501 SR
1,449 Elo+

VS

Team Averages
Level 18
1,580 SR
1,493 Elo+
Odin
Odin
AGIeDReED
Odin
Level 12
God Stats
4W - 6L
1,753 SR
Queue Stats
10W - 19L
1,461 Elo+
Solo
Ah Puch
Ah Puch
Fuffleblub96
Ah Puch
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 23L
1,568 Elo+
Solo
Olorun
Olorun
Nyrag
Olorun
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 56L
1,521 Elo+
Solo
Neith
Neith
Sethizz
Neith
Level 14
God Stats
11W - 7L
1,587 SR
Queue Stats
33W - 27L
1,440 Elo+
Solo
Vulcan
Vulcan
tomieeen
Vulcan
Level 19
God Stats
3W - 5L
1,561 SR
Queue Stats
73W - 67L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
BOOOOOOMS
He Bo
20
6 / 13 / 18
13,602
1,046
17,969
21,423
6,297
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Merlin
GoDofDogs4
Merlin
20
7 / 4 / 21
14,638
1,126
20,922
14,831
5,540
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cupid
Jafnharr
Cupid
20
14 / 1 / 24
16,638
1,280
29,502
13,386
5,077
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Da Ji
Presartt
Da Ji
20
16 / 2 / 19
16,926
1,302
28,467
15,797
11,828
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
RekkenShi
Aphrodite
20
1 / 5 / 23
12,665
974
5,716
16,468
12,121
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

119

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
20
2 / 10 / 14
13,060
1,005
8,327
27,588
26,484
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ah Puch
Fuffleblub96
Ah Puch
20
3 / 6 / 14
12,931
995
11,983
16,000
5,885
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Olorun
Nyrag
Olorun
20
3 / 10 / 14
12,736
980
16,429
22,129
8,212
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Sethizz
Neith
20
10 / 10 / 8
14,980
1,152
21,178
24,943
10,715
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Vulcan
tomieeen
Vulcan
19
7 / 8 / 8
13,743
1,057
17,128
16,073
7,079
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

149
Kill Participation
83
44
Kills
25
25
Deaths
44
105
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Odin
2
10
14
0.9
W
He Bo
BOOOOOOMS
He Bo
6
13
18
1.15
L
Ah Puch
Fuffleblub96
Ah Puch
3
6
14
1.67
W
Merlin
GoDofDogs4
Merlin
7
4
21
4.38
W
Cupid
Jafnharr
Cupid
14
1
24
26
L
Olorun
Nyrag
Olorun
3
10
14
1
W
Da Ji
Presartt
Da Ji
16
2
19
12.75
W
Aphrodite
RekkenShi
Aphrodite
1
5
23
2.5
L
Neith
Sethizz
Neith
10
10
8
1.4
L
Vulcan
tomieeen
Vulcan
7
8
8
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,576
Damage
75,045
81,905
Taken
106,733
40,863
Mitigated
58,375
23,047
Healing
9,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
8,327
1,525
0
718
27,588
26,484
0
13,184
14,404
365
19,545
W
He Bo
BOOOOOOMS
He Bo
17,969
829
741
658
21,423
6,297
0
13,153
8,270
36,638
0
L
Ah Puch
Fuffleblub96
Ah Puch
11,983
846
0
1,505
16,000
5,885
0
4,973
11,027
38,561
0
W
Merlin
GoDofDogs4
Merlin
20,922
1,578
246
997
14,831
5,540
0
8,053
6,778
67,297
0
W
Cupid
Jafnharr
Cupid
29,502
18,774
1,799
4,024
13,386
5,077
0
6,408
6,877
0
69,045
L
Olorun
Nyrag
Olorun
16,429
10,316
1,619
3,060
22,129
8,212
0
11,677
10,452
31,060
0
W
Da Ji
Presartt
Da Ji
28,467
10,534
0
578
15,797
11,828
0
8,692
7,105
0
37,021
W
Aphrodite
RekkenShi
Aphrodite
5,716
247
6,050
7,954
16,468
12,121
0
9,599
6,869
24,027
0
L
Neith
Sethizz
Neith
21,178
15,492
0
3,063
24,943
10,715
0
8,609
16,334
0
47,266
L
Vulcan
tomieeen
Vulcan
17,128
5,168
0
3
16,073
7,079
0
6,164
9,909
58,344
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,469
Gold Earned
67,450
313
Minions Killed
261
12
Camps Cleared
5
1,279,655
Distance Traveled
1,265,409
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
13,060
1,005
22
2
2
282,602
0
W
He Bo
13,602
1,046
42
3
2
227,080
0
L
Ah Puch
12,931
995
70
5
1
244,608
0
W
Merlin
14,638
1,126
116
9
2
245,962
0
W
Cupid
16,638
1,280
95
7
6
250,569
0
L
Olorun
12,736
980
29
2
1
232,677
0
W
Da Ji
16,926
1,302
14
1
1
304,122
0
W
Aphrodite
12,665
974
46
4
1
251,922
0
L
Neith
14,980
1,152
34
3
1
237,551
0
L
Vulcan
13,743
1,057
106
8
0
267,971
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role