Player Matchup

Cerberus
Cerberus
Gold IV
AlmondRoast808
Cerberus
Gold IV
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 45L
1,408 MMR
Party 1
Ra
Ra
Gold IV
BanditGamer707
Ra
Gold IV
Level 124
God Stats
5W - 4L
1,564 SR
Queue Stats
66W - 49L
1,417 MMR
Party 1
Bastet
Bastet
Gold IV
xCosmicOblivion
Bastet
Gold IV
Level 153
God Stats
0W - 1L
1,841 SR
Queue Stats
64W - 48L
1,377 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 122
1,635 SR
1,401 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 98
1,623 SR
1,384 MMR
Vulcan
Vulcan
Gold V
FloatedAnimal35
Vulcan
Gold V
Level 129
God Stats
186W - 197L
1,566 SR
Queue Stats
291W - 327L
1,322 MMR
Solo
Skadi
Skadi
Silver III
SerChapster
Skadi
Silver III
Level 68
God Stats
61W - 38L
1,688 SR
Queue Stats
102W - 124L
1,426 MMR
Party 2
Odin
Odin
Silver III
SuperZAP102
Odin
Silver III
Level 97
God Stats
36W - 25L
1,614 SR
Queue Stats
124W - 150L
1,404 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
14
7 / 9 / 6
15,686
747
9,858
22,780
28,226
Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

17
4 / 6 / 12
15,092
719
14,375
18,647
7,615
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
6 / 5 / 7
14,184
675
17,995
18,955
7,572
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Bans
YemojaZeusKukulkanKumbhakarnaMerlin

VS

Bans
BacchusAnubisHou YiEsetNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 9 / 9
14,081
671
11,448
13,749
4,662
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
12 / 2 / 7
17,478
832
24,173
17,491
9,614
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
5 / 6 / 10
14,846
707
13,667
22,549
19,536
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
46
17
Kills
20
20
Deaths
17
25
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Cerberus
7
9
6
1.11
L
4
6
12
1.67
W
3
9
9
0.83
W
12
2
7
7.75
W
5
6
10
1.67
L
6
5
7
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,228
Damage
49,288
60,382
Taken
53,789
43,413
Mitigated
33,812
13,717
Healing
14,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
9,858
211
0
2,418
22,780
28,226
94
3,893
18,887
18,276
0
L
14,375
1,137
2,738
7,931
18,647
7,615
1,664
3,580
15,067
76,860
0
W
11,448
3,273
0
2,591
13,749
4,662
198
5,759
7,990
44,070
0
W
24,173
10,829
0
4,875
17,491
9,614
2,076
7,256
10,235
0
83,031
W
13,667
4,443
0
7,374
22,549
19,536
797
12,102
10,447
865
29,074
L
17,995
3,509
0
630
18,955
7,572
376
4,954
14,001
0
57,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,962
Gold Earned
46,405
253
Minions Killed
182
15
Camps Cleared
2
1,103,695
Distance Traveled
1,099,947
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
15,686
747
25
1
2
345,562
4
L
Ra
15,092
719
141
7
4
357,559
2
W
Vulcan
14,081
671
57
3
0
363,769
0
W
Skadi
17,478
832
111
5
2
355,088
4
W
Odin
14,846
707
14
1
0
381,090
0
L
Bastet
14,184
675
87
4
9
400,574
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role