Player Matchup

Bellona
Bellona
Cuervos-_-13
Bellona
Level 7
God Stats
0W - 4L
1,151 SR
Queue Stats
1W - 4L
1,254 Elo+
Solo
Kukulkan
Kukulkan
FrodoWithFroyo
Kukulkan
Level 27
God Stats
3W - 3L
1,494 SR
Queue Stats
19W - 21L
1,359 Elo+
Party 2
Cupid
Cupid
Person7531
Cupid
Level 19
God Stats
5W - 2L
1,473 SR
Queue Stats
13W - 12L
1,305 Elo+
Party 1
Arachne
Arachne
SkinnyDaGod
Arachne
Level 25
God Stats
3W - 6L
1,362 SR
Queue Stats
14W - 15L
1,350 Elo+
Party 2
Fafnir
Fafnir
shadow_night_23
Fafnir
Level 26
God Stats
1W - 2L
1,249 SR
Queue Stats
21W - 21L
1,342 Elo+
Party 1
Team Averages
Level 21
1,346 SR
1,322 Elo+

VS

Team Averages
Level 19
1,435 SR
1,314 Elo+
Pele
Pele
Skereee_Dardey
Pele
Level 18
God Stats
6W - 3L
1,626 SR
Queue Stats
30W - 21L
1,425 Elo+
Party 3
Athena
Athena
XjviX
Athena
Level 18
God Stats
4W - 2L
1,470 SR
Queue Stats
26W - 27L
1,286 Elo+
Solo
Skadi
Skadi
Xx_Chrisss7_xX
Skadi
Level 23
God Stats
16W - 13L
1,461 SR
Queue Stats
33W - 30L
1,374 Elo+
Party 3
Nemesis
Nemesis
danielabm11
Nemesis
Level 27
God Stats
3W - 3L
1,217 SR
Queue Stats
28W - 28L
1,351 Elo+
Party 3
Ah Puch
Ah Puch
im_Alive02
Ah Puch
Level 7
God Stats
1W - 1L
1,403 SR
Queue Stats
5W - 6L
1,133 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Cuervos-_-13
Bellona
7
1 / 1 / 0
9,766
287
543
2,258
936
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kukulkan
20
14 / 8 / 3
18,200
535
29,035
26,396
10,459
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cupid
20
5 / 12 / 6
14,682
432
18,806
26,087
11,253
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arachne
SkinnyDaGod
Arachne
20
13 / 6 / 5
17,260
508
24,139
30,212
16,997
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
2 / 6 / 13
15,310
450
17,349
31,750
43,744
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 10 / 8
17,636
519
20,826
31,874
12,124
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Athena
XjviX
Athena
20
11 / 4 / 11
18,563
546
18,114
31,755
25,004
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
8 / 9 / 8
17,094
503
27,079
24,151
8,791
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
danielabm11
Nemesis
20
2 / 3 / 5
14,902
438
4,320
14,962
5,610
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Puch
im_Alive02
Ah Puch
20
9 / 9 / 5
18,342
539
25,508
23,379
7,714
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
70
35
Kills
33
33
Deaths
35
27
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Bellona
Cuervos-_-13
Bellona
1
1
0
1
L
Kukulkan
14
8
3
1.94
L
Cupid
5
12
6
0.67
W
3
10
8
0.7
L
Arachne
SkinnyDaGod
Arachne
13
6
5
2.58
W
Athena
XjviX
Athena
11
4
11
4.13
W
8
9
8
1.33
W
Nemesis
danielabm11
Nemesis
2
3
5
1.5
W
Ah Puch
im_Alive02
Ah Puch
9
9
5
1.28
L
2
6
13
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,872
Damage
95,847
116,703
Taken
126,121
83,389
Mitigated
59,243
29,251
Healing
33,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Cuervos-_-13
Bellona
543
177
0
198
2,258
936
0
149
2,109
0
9,476
L
Kukulkan
29,035
3,615
0
2,354
26,396
10,459
1,090
15,994
10,402
110,315
0
L
Cupid
18,806
12,259
5,041
5,730
26,087
11,253
2,434
6,947
19,140
0
90,619
W
20,826
8,526
0
11,220
31,874
12,124
2,739
10,131
21,743
461
159,713
L
Arachne
SkinnyDaGod
Arachne
24,139
18,015
0
9,201
30,212
16,997
4,550
9,512
20,700
0
93,686
W
Athena
XjviX
Athena
18,114
8,444
1,750
11,464
31,755
25,004
163
14,210
17,545
83,180
0
W
27,079
12,683
356
5,307
24,151
8,791
3,403
8,051
16,100
0
121,545
W
Nemesis
danielabm11
Nemesis
4,320
2,362
87
1,456
14,962
5,610
0
2,093
12,869
0
79,189
W
Ah Puch
im_Alive02
Ah Puch
25,508
1,464
0
2,225
23,379
7,714
920
11,899
11,480
126,083
0
L
17,349
7,351
250
6,477
31,750
43,744
93
11,457
20,293
44,962
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,218
Gold Earned
86,537
568
Minions Killed
808
0
Camps Cleared
0
2,266,527
Distance Traveled
2,472,289
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,766
287
25
1
0
74,361
0
L
Kukulkan
18,200
535
195
6
0
558,005
0
L
Cupid
14,682
432
147
4
0
487,474
7
W
Pele
17,636
519
207
6
0
497,382
0
L
Arachne
17,260
508
145
4
0
601,002
0
W
Athena
18,563
546
141
4
0
517,771
0
W
Skadi
17,094
503
173
5
0
449,126
0
W
Nemesis
14,902
438
108
3
0
468,195
0
W
Ah Puch
18,342
539
179
5
0
539,815
0
L
Fafnir
15,310
450
56
2
0
545,685
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role