Player Matchup

Merlin
Merlin
CherrySodah
Merlin
Level 145
God Stats
2W - 1L
1,627 SR
Queue Stats
40W - 50L
1,578 Elo+
Party 1
Xing Tian
Xing Tian
GodUsopp1654
Xing Tian
Level 145
God Stats
1W - 1L
1,564 SR
Queue Stats
65W - 56L
1,592 Elo+
Party 1
Fafnir
Fafnir
RD N0ah09
Fafnir
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,293 Elo+
Party 1
Cerberus
Cerberus
looney42o
Cerberus
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,470 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
oG ALCATRAZ
Ah Muzen Cab
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,341 Elo+
Party 1
Team Averages
Level 105
1,538 SR
1,455 Elo+

VS

Team Averages
Level 106
1,501 SR
1,515 Elo+
Merlin
Merlin
NaClGaming_YT
Merlin
Level 128
God Stats
1W - 1L
1,383 SR
Queue Stats
98W - 89L
1,505 Elo+
Solo
Zeus
Zeus
PaPa x PR1CE
Zeus
Level 109
God Stats
3W - 3L
1,460 SR
Queue Stats
192W - 194L
1,515 Elo+
Solo
Ne Zha
Ne Zha
VOHIBA
Ne Zha
Level 108
God Stats
5W - 2L
1,607 SR
Queue Stats
153W - 146L
1,513 Elo+
Solo
Poseidon
Poseidon
diego_garmtz1909
Poseidon
Level 52
God Stats
1W - 0L
1,554 SR
Queue Stats
37W - 37L
1,517 Elo+
Solo
Nike
Nike
olie27
Nike
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
346W - 369L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
9 / 6 / 7
13,809
812
25,977
13,093
5,109
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xing Tian
GodUsopp1654
Xing Tian
18
4 / 6 / 5
10,462
615
8,807
18,201
19,115
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fafnir
RD N0ah09
Fafnir
15
0 / 7 / 6
9,435
555
3,943
22,469
17,495
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cerberus
looney42o
Cerberus
17
1 / 9 / 9
9,976
587
4,641
18,345
20,504
Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
oG ALCATRAZ
Ah Muzen Cab
18
4 / 6 / 8
10,755
633
9,324
19,119
6,348
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 5 / 17
11,788
693
11,601
11,887
4,285
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
14 / 2 / 12
14,064
827
34,210
12,374
4,363
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
VOHIBA
Ne Zha
19
2 / 4 / 18
12,197
717
10,356
13,613
5,028
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
10 / 4 / 15
13,934
820
18,220
17,525
6,377
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nike
olie27
Nike
18
4 / 4 / 15
11,906
700
7,749
16,032
22,454
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
111
18
Kills
34
34
Deaths
19
35
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Merlin
9
6
7
2.08
L
Xing Tian
GodUsopp1654
Xing Tian
4
6
5
1.08
W
4
5
17
2.5
W
14
2
12
10
L
Fafnir
RD N0ah09
Fafnir
0
7
6
0.43
W
Ne Zha
VOHIBA
Ne Zha
2
4
18
2.75
W
10
4
15
4.38
L
Cerberus
looney42o
Cerberus
1
9
9
0.61
L
Ah Muzen Cab
oG ALCATRAZ
Ah Muzen Cab
4
6
8
1.33
W
Nike
olie27
Nike
4
4
15
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,692
Damage
82,136
91,227
Taken
71,431
68,571
Mitigated
42,507
25,301
Healing
31,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
25,977
667
4,674
2,480
13,093
5,109
0
9,233
3,860
64,507
0
L
Xing Tian
GodUsopp1654
Xing Tian
8,807
325
1,478
3,527
18,201
19,115
0
11,743
6,458
21,848
0
W
11,601
549
2,698
1,938
11,887
4,285
708
7,769
4,118
30,292
0
W
34,210
1,001
3,861
4,540
12,374
4,363
929
8,143
4,231
57,117
0
L
Fafnir
RD N0ah09
Fafnir
3,943
924
231
3,503
22,469
17,495
0
15,259
7,210
12,014
0
W
Ne Zha
VOHIBA
Ne Zha
10,356
2,936
1,961
2,426
13,613
5,028
1,431
8,062
5,551
0
23,551
W
18,220
2,898
1,139
6,101
17,525
6,377
1,146
11,558
5,967
45,085
0
L
Cerberus
looney42o
Cerberus
4,641
56
534
1,847
18,345
20,504
0
13,127
5,218
12,454
0
L
Ah Muzen Cab
oG ALCATRAZ
Ah Muzen Cab
9,324
637
2,079
4,948
19,119
6,348
0
14,669
4,450
0
26,390
W
Nike
olie27
Nike
7,749
443
2,586
3,947
16,032
22,454
169
7,836
8,196
0
22,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,437
Gold Earned
63,889
164
Minions Killed
220
0
Camps Cleared
0
1,438,300
Distance Traveled
1,610,363
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
13,809
812
83
5
0
294,064
0
L
Xing Tian
10,462
615
25
1
0
309,704
0
W
Merlin
11,788
693
46
3
0
307,784
0
W
Zeus
14,064
827
63
4
0
342,589
0
L
Fafnir
9,435
555
10
1
0
264,699
0
W
Ne Zha
12,197
717
22
1
0
344,168
0
W
Poseidon
13,934
820
59
3
0
339,033
0
L
Cerberus
9,976
587
15
1
0
272,962
0
L
Ah Muzen Cab
10,755
633
31
2
0
296,871
0
W
Nike
11,906
700
30
2
0
276,789
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role