Player Matchup

Merlin
Merlin
FaZe_Chebaxz
Merlin
Level 55
God Stats
3W - 6L
1,381 SR
Queue Stats
190W - 190L
1,435 Elo+
Party 1
Sobek
Sobek
JbJg_1
Sobek
Level 95
God Stats
2W - 3L
1,508 SR
Queue Stats
546W - 560L
1,421 Elo+
Party 1
Anhur
Anhur
hipcard_Ghot
Anhur
Level 66
God Stats
0W - 3L
1,500 SR
Queue Stats
77W - 93L
1,424 Elo+
Party 1
Team Averages
Level 72
1,463 SR
1,427 Elo+

VS

Team Averages
Level 68
1,607 SR
1,378 Elo+
Chernobog
Chernobog
K1N_DR3D
Chernobog
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 15L
1,430 Elo+
Solo
Yemoja
Yemoja
RoGu3 tRo0p3r
Yemoja
Level 69
God Stats
22W - 12L
1,648 SR
Queue Stats
45W - 45L
1,464 Elo+
Solo
Ymir
Ymir
happy hour74550
Ymir
Level 67
God Stats
1W - 0L
1,674 SR
Queue Stats
2W - 7L
1,239 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
14
5 / 7 / 3
12,078
710
9,172
11,226
3,934
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sobek
JbJg_1
Sobek
12
2 / 8 / 6
10,868
639
9,095
16,553
8,564
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
5 / 7 / 4
12,193
717
12,191
15,397
5,492
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
K1N_DR3D
Chernobog
15
8 / 6 / 7
13,205
777
14,989
13,181
3,360
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
9 / 1 / 9
13,496
794
9,462
10,786
10,451
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
5 / 5 / 8
12,827
755
8,605
19,235
10,227
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
46
12
Kills
22
22
Deaths
12
13
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Merlin
5
7
3
0.93
L
Sobek
JbJg_1
Sobek
2
8
6
0.63
W
Chernobog
K1N_DR3D
Chernobog
8
6
7
1.92
W
9
1
9
13.5
W
5
5
8
1.8
L
5
7
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,458
Damage
33,056
43,176
Taken
43,202
17,990
Mitigated
24,038
3,038
Healing
11,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
9,172
210
155
270
11,226
3,934
0
4,727
6,499
30,485
0
L
Sobek
JbJg_1
Sobek
9,095
392
0
2,613
16,553
8,564
0
7,471
9,082
27,508
0
W
Chernobog
K1N_DR3D
Chernobog
14,989
10,997
0
681
13,181
3,360
997
5,927
7,254
0
51,232
W
9,462
389
3,447
2,363
10,786
10,451
736
5,094
5,692
27,375
0
W
8,605
497
562
4,124
19,235
10,227
482
8,055
11,180
25,720
0
L
12,191
6,129
0
0
15,397
5,492
0
6,524
8,873
0
42,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,139
Gold Earned
39,528
139
Minions Killed
155
7
Camps Cleared
6
774,527
Distance Traveled
862,870
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
12,078
710
41
2
0
249,310
0
L
Sobek
10,868
639
36
2
3
277,097
0
W
Chernobog
13,205
777
81
5
3
269,309
4
W
Yemoja
13,496
794
34
2
2
296,427
0
W
Ymir
12,827
755
40
2
1
297,134
0
L
Anhur
12,193
717
62
4
4
248,120
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role