Player Matchup

Yemoja
Yemoja
IGITACHI
Yemoja
Level 160
God Stats
1W - 2L
1,705 SR
Queue Stats
214W - 136L
1,765 Elo+
Party 1
Fenrir
Fenrir
deabate
Fenrir
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 29L
1,797 Elo+
Party 1
Bacchus
Bacchus
ragemetz
Bacchus
Level 160
God Stats
2W - 4L
1,712 SR
Queue Stats
97W - 64L
1,693 Elo+
Party 1
Team Averages
Level 159
1,639 SR
1,752 Elo+

VS

Team Averages
Level 109
1,655 SR
1,691 Elo+
Neith
Neith
Itsprobsmyfault
Neith
Level 67
God Stats
5W - 3L
1,749 SR
Queue Stats
146W - 90L
1,672 Elo+
Solo
Thoth
Thoth
JonathanVduh
Thoth
Level 135
God Stats
13W - 8L
1,683 SR
Queue Stats
300W - 248L
1,701 Elo+
Party 2
Kumbhakarna
Kumbhakarna
illmindofmine
Kumbhakarna
Level 125
God Stats
4W - 3L
1,533 SR
Queue Stats
228W - 194L
1,699 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
IGITACHI
Yemoja
15
3 / 6 / 9
12,665
667
15,376
20,721
6,917
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
deabate
Fenrir
13
2 / 7 / 9
11,580
609
9,336
23,774
13,381
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
ragemetz
Bacchus
13
7 / 7 / 3
12,703
669
10,766
20,593
23,428
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 4 / 5
15,711
827
19,020
11,831
3,428
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

17
8 / 4 / 8
15,276
804
25,098
14,250
4,833
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kumbhakarna
illmindofmine
Kumbhakarna
14
2 / 5 / 9
12,432
654
4,646
16,958
20,303
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
42
12
Kills
20
20
Deaths
13
21
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Yemoja
IGITACHI
Yemoja
3
6
9
1.25
W
10
4
5
3.13
W
8
4
8
3
L
Fenrir
deabate
Fenrir
2
7
9
0.93
W
Kumbhakarna
illmindofmine
Kumbhakarna
2
5
9
1.3
L
Bacchus
ragemetz
Bacchus
7
7
3
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,478
Damage
48,764
65,088
Taken
43,039
43,726
Mitigated
28,564
9,697
Healing
8,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
IGITACHI
Yemoja
15,376
747
2,739
3,493
20,721
6,917
662
10,334
10,387
62,133
0
W
19,020
7,857
0
4,702
11,831
3,428
2,386
7,253
4,578
0
71,898
W
25,098
904
0
3,506
14,250
4,833
889
9,689
4,561
60,744
0
L
Fenrir
deabate
Fenrir
9,336
1,647
504
1,630
23,774
13,381
0
11,053
12,721
0
30,850
W
Kumbhakarna
illmindofmine
Kumbhakarna
4,646
427
0
0
16,958
20,303
156
9,780
7,178
21,319
0
L
Bacchus
ragemetz
Bacchus
10,766
463
69
1,262
20,593
23,428
140
8,723
11,870
30,313
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,948
Gold Earned
43,419
182
Minions Killed
230
7
Camps Cleared
11
975,615
Distance Traveled
1,025,401
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
12,665
667
80
4
2
316,592
0
W
Neith
15,711
827
136
7
7
340,021
4
W
Thoth
15,276
804
70
4
4
353,434
2
L
Fenrir
11,580
609
69
4
2
333,513
0
W
Kumbhakarna
12,432
654
24
1
0
331,946
0
L
Bacchus
12,703
669
33
2
3
325,510
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role