Player Matchup

Cerberus
Cerberus
IceRein
Cerberus
Level 147
God Stats
3W - 0L
1,659 SR
Queue Stats
61W - 57L
1,585 Elo+
Party 2
Nox
Nox
TheOzy433
Nox
Level 121
God Stats
3W - 7L
1,383 SR
Queue Stats
100W - 102L
1,566 Elo+
Solo
Anhur
Anhur
sleepyjje
Anhur
Level 129
God Stats
3W - 4L
1,594 SR
Queue Stats
17W - 20L
1,532 Elo+
Party 2
Team Averages
Level 132
1,545 SR
1,561 Elo+

VS

Team Averages
Level 136
1,594 SR
1,590 Elo+
Set
Set
Ian McNugt
Set
Level 108
God Stats
44W - 43L
1,617 SR
Queue Stats
139W - 135L
1,610 Elo+
Solo
Osiris
Osiris
NastyDaHooligan
Osiris
Level 154
God Stats
2W - 7L
1,551 SR
Queue Stats
268W - 272L
1,628 Elo+
Party 1
Hel
Hel
XxXJudge89XxX
Hel
Level 147
God Stats
14W - 15L
1,616 SR
Queue Stats
620W - 609L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
IceRein
Cerberus
12
1 / 1 / 9
10,120
778
3,273
6,821
5,899
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Shoes

Shoes

+6%
Movement Speed

12
1 / 4 / 7
9,547
734
5,509
8,179
3,222
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anhur
sleepyjje
Anhur
14
8 / 2 / 2
11,454
881
10,893
12,700
4,990
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 1
6,863
528
0
0
0
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

14
5 / 4 / 1
10,086
776
10,235
13,442
11,590
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
2 / 6 / 3
9,353
719
7,658
10,830
1,907
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
12
10
Kills
7
7
Deaths
10
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
0
1
0.5
W
Cerberus
IceRein
Cerberus
1
1
9
5.5
L
5
4
1
1.38
W
1
4
7
1.13
L
2
6
3
0.58
W
Anhur
sleepyjje
Anhur
8
2
2
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,675
Damage
17,893
27,700
Taken
24,272
14,111
Mitigated
13,497
10,164
Healing
7,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
0
0
0
0
0
0
0
W
Cerberus
IceRein
Cerberus
3,273
211
891
2,466
6,821
5,899
150
2,033
4,788
14,243
0
L
10,235
1,545
0
1,019
13,442
11,590
0
6,481
6,961
7,176
25,996
W
5,509
512
1,062
1,350
8,179
3,222
795
3,468
4,711
38,886
0
L
7,658
547
2,093
3,923
10,830
1,907
0
2,711
8,119
34,784
0
W
Anhur
sleepyjje
Anhur
10,893
6,805
0
4,395
12,700
4,990
1,607
4,761
7,939
553
41,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,121
Gold Earned
26,302
173
Minions Killed
121
8
Camps Cleared
4
611,712
Distance Traveled
442,157
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
6,863
528
0
0
0
1,596
0
W
Cerberus
10,120
778
35
3
0
180,191
3
L
Osiris
10,086
776
42
3
1
240,038
0
W
Nox
9,547
734
77
6
5
214,355
0
L
Hel
9,353
719
79
6
3
200,523
0
W
Anhur
11,454
881
61
5
3
217,166
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role