Player Matchup

Ra
Ra
Gold V
ESR HellFire
Ra
Gold V
Level 67
God Stats
0W - 1L
1,530 SR
Queue Stats
61W - 55L
1,450 MMR
Party 2
Bacchus
Bacchus
Silver II
N7T9
Bacchus
Silver II
Level 88
God Stats
3W - 1L
1,488 SR
Queue Stats
38W - 41L
1,356 MMR
Party 2
Achilles
Achilles
Gold V
ViCi0US H0B0J03
Achilles
Gold V
Level 146
God Stats
14W - 17L
1,550 SR
Queue Stats
397W - 440L
1,385 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 100
1,523 SR
1,397 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 109
1,563 SR
1,385 MMR
Ganesha
Ganesha
Gold III
Sizzor-
Ganesha
Gold III
Level 97
God Stats
3W - 2L
1,500 SR
Queue Stats
74W - 75L
1,403 MMR
Party 1
Eset
Eset
Gold II
Soulmass_
Eset
Gold II
Level 107
God Stats
13W - 8L
1,690 SR
Queue Stats
79W - 80L
1,453 MMR
Party 1
Awilix
Awilix
Silver IV
da sneaky manz
Awilix
Silver IV
Level 123
God Stats
4W - 6L
1,499 SR
Queue Stats
57W - 69L
1,299 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 7 / 7
14,844
675
19,083
18,271
6,252
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bacchus
N7T9
Bacchus
15
6 / 8 / 7
15,379
699
16,253
24,319
32,191
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Achilles
14
3 / 9 / 10
13,943
634
20,174
32,482
43,014
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bans
ZeusHe BoMedusaKumbhakarnaJormungandr

VS

Bans
Baron SamediHou YiPersephoneCernunnosKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Sizzor-
Ganesha
16
0 / 4 / 22
15,636
711
11,032
25,563
28,823
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Eset
17
7 / 7 / 8
15,811
719
23,757
22,201
7,296
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

19
16 / 5 / 6
18,418
837
27,319
21,358
10,239
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
59
16
Kills
23
24
Deaths
16
24
Assists
36
Player
Kills
Deaths
Assists
KDA
L
7
7
7
1.5
L
Bacchus
N7T9
Bacchus
6
8
7
1.19
W
Ganesha
Sizzor-
Ganesha
0
4
22
2.75
W
Eset
7
7
8
1.57
L
Achilles
3
9
10
0.89
W
16
5
6
3.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,510
Damage
62,108
75,072
Taken
69,122
81,457
Mitigated
46,358
21,970
Healing
12,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,083
2,479
8,481
5,454
18,271
6,252
334
10,439
7,832
66,695
0
L
Bacchus
N7T9
Bacchus
16,253
877
0
1,053
24,319
32,191
359
9,812
14,507
34,180
504
W
Ganesha
Sizzor-
Ganesha
11,032
1,048
1,336
4,185
25,563
28,823
516
12,711
12,852
29,543
0
W
Eset
23,757
1,146
1,064
5,416
22,201
7,296
668
12,055
10,146
69,289
0
L
Achilles
20,174
7,732
547
6,435
32,482
43,014
0
15,067
17,415
0
36,056
W
27,319
13,400
0
912
21,358
10,239
1,524
10,920
10,438
0
91,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,166
Gold Earned
49,865
206
Minions Killed
248
3
Camps Cleared
13
1,070,249
Distance Traveled
1,146,803
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
14,844
675
135
6
2
355,852
0
L
Bacchus
15,379
699
30
1
1
366,833
4
W
Ganesha
15,636
711
0
0
0
352,574
0
W
Eset
15,811
719
129
6
3
367,369
0
L
Achilles
13,943
634
41
2
0
347,564
0
W
Awilix
18,418
837
119
5
10
426,860
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role